as an active osm contributor and community member and io games enjoyer i love this.
if the author is readin this by any chance pretty please improve the attribution placement, projects like this are whats bringin interested people in to help us build a better open map for everyone <3
It keeps saying "Your connection dropped. Let’s get you back out there." after a few seconds, then returns me to my spawn point. I don't see any bad HTTP status codes in the network tab
Can you make it a little more resilient on Wifi + 4G? I would really like to try this, it seems fun
Also, incorporating elevation data would also be really cool
Real people, no bots :) If you join with the default option, you're dropped near where other players are already fighting, so you'll usually find company
Nice! Are tanks spawned at the last picked location? I picked my hometown as I wanted to demolish a friend's house, and I was surprised to find 2 tanks there (it's a random small city in Europe).
I also have the bug where it keeps respawning me to the starting point after ~30 seconds
Fun idea but horribly laggy. Just driving down a street and I would get bounced back constantly and make very little progress. Ping was showing up as much as 5000ms
sorry, that's on me! Way more people showed up than I expected and the server couldn't keep up. When it falls behind it drops your inputs and yanks your tank back, so that's the bouncing. I found the culprit (collision checks looking at way too many buildings)
Just me or is this a bit cynical? Don't get me wrong, I'm sure the gameplay is fun and everything. Just the concept makes me really uneasy, especially as I have a friend who's house was destroyed recently in war...
I'm really sorry about your friend's home. I never meant it that way. It started as just a 3D map that you could drive around. Then I added collisions, then a tank, and it grew into a game from there. None of it came from anything in real life. But I understand why it feels uneasy when war is real for people you know.
As someone who was personally a victim of a violate car accident when very young, causing permanent facial scarring; I give everyone permission to play GTA, Wreckfest and Burnout 3.
I would hope my friends would never use me to say otherwise.
I'm surprised by the comments defending this, I also think it's in poor taste. I wouldn't say cynical, in my opinion it's worse than that, it's too real.
This kind of outrage takes away from things that are actually distasteful and cynical. Conflating unproblematic things with actual harmful things is a you problem. Policing tone, while people are actually dying out there, is more cynical that this game. The only outcome here is there you guys feel better about yourself.
I don't think that quite makes sense. Sometimes it's useful to point out/shame unsettling things that happen in society, even if it doesn't directly cause harm.
Having a negative opinion is not policing. If you want to spend your free time simulating destruction, that is really your thing. It's common entertainment. It doesn't mean others can't share a different perspective on it.
Fun is very much allowed. But people are also allowed to question if one person’s fun is another person’s pain.
Like, if a bunch of kids caught a stray cat, tied him up, and started shouting in his ears and laughing, would you stop them? And if they complained “no fun allowed”, would you think that was fair? What about if there was a video game in which you beat to a pulp deepfake representations of your friends and family? Do you not agree it would be reasonable for some people to find that in bad taste, including those who have suffered from domestic violence in real life?
You may say that this is just a game, but media affects people too. There are thousands of games where you can shoot at fictional infrastructure, is there really that much to gain from destroying representations of real buildings?
If it makes you feel any better tanks are almost useless now in modern war.
They can't at all compete with some off the shelf kids toy costing $30 with a HEAT round attached. The cost differential here with a 35 million euro tank is beyond pale.
You're on HN, where people celebrate YC companies that in "defense". The majority of people in our networks would bomb a house if it completed their next round. Let's not pretend that we're surprised people defend this.
If your friend would be willing to share their thoughts, I’m interested in learning. Of course, if they don’t want to share or you think it would be disrespectful to even ask, don’t. I’m just thinking the perspective of such people should not be ignored.
I think it's rather poor taste to code something like this. Usually when buildings or other things are destroyed in movies or even a game, it's to tell some kind of story. In a way telling the story brings the justification because the destruction in the story is usually counterbalanced by someone trying to stop it, which brings the story to the level of good being done.
This is just wanton destruction and has nothing good in it.
I mean, technically, Blast Corps had a story (you needed to pave the way for a runaway nuclear missle to not crash and explode or something), but then you'd get medals for thoroughly destroying everything anyway, because really it was about knocking down buildings and the "story" was a silly pretense. And it was great.
Rampage and its sequels were pretty much also just "destroy buildings, the game," and also great.
My kids enjoy building with tiles and then knocking it down.
If you've ever shot a gun or detonated some explosives in real life, you'll know that's fun too despite these things being used to hurt people also.
I wouldn't say so, since shooting at mini tanks and buildings that look like cardboard on a gray street map doesn't seem connected to real events.
That said, I did not find the game fun. It was laggy, UI elements seemed a bit sloppy and cut off, and the purpose of buttons wasn't very clear. Also, I saw mostly brown tiles rather than buildings, maybe it was already all destroyed.
Thanks for the honest feedback. The lag was the server struggling with today's crowd, and I've shipped fixes for it over the last hour. The brown tiles are rubble from earlier players. Pick a city further away and you'll find it untouched.
I think it’s the particular design choice of leaving emoji on the rubble you destroyed, with options like a skull, fire and so on.
The Call of Duty series gives a much more detailed view of the battlefield, with a lot more blood, and it doesn’t get a reputation for being cynical because it doesn’t force your hand with a choice that feels like mockery of the situation. This game’s emoji defaults slightly do, whether it was intentional or not.
I want to try this but every time I try to join either from my mobile or desktop (both on WiFi), I get this error: "That callsign belongs to another player. Pick a different one." that comes from the Railway-hosted wss://worldstrike.fun/ws
I am genuinely interested in the opinions of people who live in or fled war-torn countries. Would they find this in poor taste? That it trivialises ongoing struggles? Have they tried looking into their own cities? Do they not care? Do they think this is somehow useful? Does it surface memories? Are they more bothered by the execution?
Of course, we’d need more than one or two data points. If you know someone (or are you yourself) in that situation, I’d welcome learning your thoughts. No judgement or ulterior motive, just looking to understand another perspective.
Edit: And, of course, the downvotes are already coming. Don’t know why I bother with this community anymore. Call for exploiting and exterminating other people (I’m not talking about this submission) and you are celebrated; but try to be empathetic and learn about others, no sirree, can’t have that, that’s a grave offence to the great hacker blowhards who frequent the big AI News network. This community has become putrid.
about 7500 buildings have been destroyed since this was posted. most are houses, shops, restaurants and offices. I'll add a stats page soon so anyone can see it.
For US addresses, can you include the state in the search? It's common for the same city name to be reused. For example: Dallas North Carolina (small town) vs Dallas Texas (metropolis)
I can't load the thing, but the idea reminds me of the trope of adolescents playing early FPSes and making maps based on their homes and schools, for good or for bad…
vfosnar | 7 hours ago
if the author is readin this by any chance pretty please improve the attribution placement, projects like this are whats bringin interested people in to help us build a better open map for everyone <3
[OP] n4ze3m | 6 hours ago
indrex | 6 hours ago
[OP] n4ze3m | 6 hours ago
jaapz | 6 hours ago
notcrazylol | 6 hours ago
[OP] n4ze3m | 6 hours ago
glibg10b | 6 hours ago
Can you make it a little more resilient on Wifi + 4G? I would really like to try this, it seems fun
Also, incorporating elevation data would also be really cool
[OP] n4ze3m | 6 hours ago
glibg10b | 6 hours ago
igleria | 6 hours ago
[OP] n4ze3m | 6 hours ago
igleria | 5 hours ago
nothingnix | 5 hours ago
Den_VR | 4 hours ago
discoinverno | 6 hours ago
I also have the bug where it keeps respawning me to the starting point after ~30 seconds
[OP] n4ze3m | 6 hours ago
m00dy | 6 hours ago
[OP] n4ze3m | 6 hours ago
m00dy | 4 hours ago
[OP] n4ze3m | 3 hours ago
RicoElectrico | 6 hours ago
netsharc | 6 hours ago
Bye bye, ballroom!
pythonRon | 6 hours ago
pythonRon | 6 hours ago
hobofan | 5 hours ago
snvzz | 5 hours ago
brontosaurusrex | 5 hours ago
[OP] n4ze3m | 5 hours ago
brontosaurusrex | 5 hours ago
ByThyGrace | 5 hours ago
[OP] n4ze3m | 5 hours ago
anonymous908213 | 5 hours ago
rescbr | an hour ago
heggy | 5 hours ago
[OP] n4ze3m | 5 hours ago
TheSkyHasEyes | 8 minutes ago
croniev | 4 hours ago
[OP] n4ze3m | 4 hours ago
AspireOne | 4 hours ago
I'm sorry for your friend.
yesco | 31 minutes ago
I would hope my friends would never use me to say otherwise.
tokai | 4 hours ago
sd9 | 4 hours ago
tokai | 3 hours ago
bemtevi | 3 hours ago
hlynurd | 3 hours ago
1shooner | 2 hours ago
brenschluss | 2 hours ago
sd9 | 19 minutes ago
thedellmonitor | 2 hours ago
latexr | 18 minutes ago
Like, if a bunch of kids caught a stray cat, tied him up, and started shouting in his ears and laughing, would you stop them? And if they complained “no fun allowed”, would you think that was fair? What about if there was a video game in which you beat to a pulp deepfake representations of your friends and family? Do you not agree it would be reasonable for some people to find that in bad taste, including those who have suffered from domestic violence in real life?
You may say that this is just a game, but media affects people too. There are thousands of games where you can shoot at fictional infrastructure, is there really that much to gain from destroying representations of real buildings?
Grimburger | 2 hours ago
They can't at all compete with some off the shelf kids toy costing $30 with a HEAT round attached. The cost differential here with a 35 million euro tank is beyond pale.
OsrsNeedsf2P | 10 minutes ago
latexr | 4 hours ago
https://news.ycombinator.com/item?id=50390997
If your friend would be willing to share their thoughts, I’m interested in learning. Of course, if they don’t want to share or you think it would be disrespectful to even ask, don’t. I’m just thinking the perspective of such people should not be ignored.
bemtevi | 3 hours ago
This is just wanton destruction and has nothing good in it.
ndriscoll | 2 hours ago
Rampage and its sequels were pretty much also just "destroy buildings, the game," and also great.
My kids enjoy building with tiles and then knocking it down.
If you've ever shot a gun or detonated some explosives in real life, you'll know that's fun too despite these things being used to hurt people also.
sheepscreek | 3 hours ago
That said, whoever made it might not be thinking about that. A kid could vibecode a game these days. I wouldn’t hold it against them.
Moreover, many AAA games glamorize war (Call of Duty, Far Cry, Battlefield…) or crime (GTA, Red Dead Redemption, Payday, Hitman…).
wvh | 3 hours ago
user43928 | 2 hours ago
That said, I did not find the game fun. It was laggy, UI elements seemed a bit sloppy and cut off, and the purpose of buttons wasn't very clear. Also, I saw mostly brown tiles rather than buildings, maybe it was already all destroyed.
[OP] n4ze3m | 2 hours ago
pipe01 | 2 hours ago
dsdungeon | an hour ago
The Call of Duty series gives a much more detailed view of the battlefield, with a lot more blood, and it doesn’t get a reputation for being cynical because it doesn’t force your hand with a choice that feels like mockery of the situation. This game’s emoji defaults slightly do, whether it was intentional or not.
fixitplz | 4 hours ago
Here's a full response with headers:
HTTP/1.1 101 Switching Protocols Connection: Upgrade Sec-Websocket-Accept: GeKaJfsfiYd9s2vROz7kMU3RDWA= Sec-Websocket-Extensions: permessage-deflate; server_no_context_takeover; client_no_context_takeover server: railway-hikari Upgrade: websocket X-Railway-Request-Id: UA8DKXk_TKiusD2aYqVb7A x-hikari-trace: lhr1.7mfs x-railway-edge: lhr1
{"type":"error","message":"That callsign belongs to another player. Pick a different one."} Connection Closed: 1005
[OP] n4ze3m | 4 hours ago
latexr | 4 hours ago
Of course, we’d need more than one or two data points. If you know someone (or are you yourself) in that situation, I’d welcome learning your thoughts. No judgement or ulterior motive, just looking to understand another perspective.
Edit: And, of course, the downvotes are already coming. Don’t know why I bother with this community anymore. Call for exploiting and exterminating other people (I’m not talking about this submission) and you are celebrated; but try to be empathetic and learn about others, no sirree, can’t have that, that’s a grave offence to the great hacker blowhards who frequent the big AI News network. This community has become putrid.
jagged-chisel | 4 hours ago
[OP] n4ze3m | 3 hours ago
cowlevel | 2 hours ago
chiph | 2 hours ago
dasyatidprime | 2 hours ago
jimmydddd | 2 hours ago
NDlurker | an hour ago
pjmlp | an hour ago
u03c6 | 48 minutes ago