It's kind of annoying that the 3D viewer on their website keep you a respectful distance away from the object like you might try to touch it if you got too close.
Interesting, on desktop Firefox I can barely zoom in past the point that the object fills the FOV.
I want to be permitted to navigate up close to a point where I can see the pixels and triangle meshes, as if I was a millimeter away from some brush stroke or chisel mark, and then back out just a bit.
For anyone wondering, you can access this by tapping the button showing a 3D cube at the bottom left of the 3D viewer. The button may be cut off if you're viewing in a web view in another app like I was.
The AR viewer runs with a much higher frame rate and you can get closer to the model. However the lighting is significantly worse, which ruins the appeal. The in-browser viewer is choppy and I can feel my phone getting a little warm, but it looks a lot more like viewing the real artifacts.
The AR viewer is using ARKit on iOS which is a default system “app”. I don’t believe Google provides the same kind of built in viewer experience with AR Core being surfaced as an app.
It appears they arbitrarily limit the zoom such that the object stays within the browser frame. On my gigantic monitor I can get super close. Lame that they set it to stop like that
From what I saw in that file and a few others (in USDZ), the metalness is not captured.
It's in 0/1_b.jpg , and the file is always pure white.
You are only seeing roughness
I opened them in Houdini and it translates to a USDPreview material, with those PBR channels connected: basecolor, roughness (decent map), metallic (no data, juste white) and normal map (decent map too)
> Open Access data and public domain images are available for unrestricted commercial and noncommercial use without permission or fee.
>
> To request images under copyright and other restrictions, …
If these are available as public domain with unrestricted use without fee, what is the use case for requesting a version under copyright with restrictions?
No idea. But I've integrated their API to a commercial project (https://bookmarker.cc) without any issues. Users are exploring The Met Collection and save images to their library directly in the app.
> Through The Met Collection API, users can connect to a live feed of all Creative Commons Zero (CC0) data and 406,000 images from the The Met collection, all available for use without copyright or restriction. The Met Collection API is another foundational step in our Open Access program, helping make the Museum's collection one of the most accessible, discoverable, and useful on the internet. The Met Collection API is where all makers, creators, researchers, and dreamers can now connect to the most up-to-date data and images of artworks in The Met collection, representing five thousand years of human history.
You misread it. The things that are public domain are available under that. The other things which are (still) under copyright are available under different terms.
These scans seem perfect for fabrication experiments.
I’ve been trying a workflow where the mesh is inverted and used to generate a 3D-printed mold, then I gelcast zirconia ceramic into it and sinter it. The result is a dense ceramic version of the sculpture.
If you downscale the models they work well as small desktop statues or relief friezes, and ceramic casting can preserve surprisingly fine detail from the scan.
>Carl August, Grand Duke of Saxe-Weimar-Eisenach, Residenzschloss, Weimar (by 1804–d. 1828);
>by descent to Wilhelm Ernst, Grand Duke of Saxe-Weimar-Eisenach, Residenzschloss, Weimar, later Schloss Heinrichau, Lower Silesia, Germany (now Henryków, Poland) (1901–d. 1923);
>his widow, Feodora, Grand Duchess of Saxe-Weimar-Eisenach, Schloss Heinrichau (1923–1929;
>sold in May, 1929, to Kahlert & Sohn);
>[E. Kahlert & Sohn, Berlin, 1929;
>sold on December 14, 1929, for $135,000, to Sir Joseph Duveen for Mackay];
>Clarence H. Mackay, New York (1929–d. 1939; his estate, 1939, inv. no. A-17;
>sold through Jacques Seligmann & Co. on May 15, 1939, to MMA).
Unfortunately, this does not answer "why did it leave France?"
However, the book "Merchants of Art, 1880-1960: Eighty Years of Professional Collecting" (1961) by the rather famous art dealer Germain Seligman offers this missing link:
>Parade armor of King Henri II, embossed, damascened and gilded. Later presented by King Louis XIII to Bernhard von Weimar.
Here's a little script to download all the publicly available scans (135) as GLBs and stick the metadata in a JSON. The scans are all CC0 (public domain)
For someone that doesn’t know about this, how does a CDN help? Don’t they still have to pay for all the data downloaded even if it’s hosted on a CDN. I thought the whole purpose of a CDN was just to make access quicker and had nothing to do with saving on bandwidth costs.
maybe 15, 20 years ago. I especially found the glossy shader goofy. No authentic replication, more 2000s gaming vibes. they should use gaussian splatting instead
Very cool! Checking out the Van Gogh painting in the viewer I can just barely see the depth of the brush strokes. Shame you can't look 90 degrees off axis to see the protrusion effect with the bulky outer frame in the way.
I did initially doubt the usefulness of viewing the paintings and embroidery in 3D, but then I spun this around and the back of the board is interesting as well.
This is a fantastic resource, not only for present generations, but also especially for future generations if any of these objects were to be damaged or destroyed.
Is anyone from the Computer History Museum listening? If they could do that, as well as scans with “exploded” parts it’d be a boon for both students and enthusiasts, who’d be able to 3D print replacements for many parts.
toomuchtodo | a day ago
https://www.metmuseum.org/art/collection/search?showOnly=has...
xattt | a day ago
Edit: It appears the usdz AR file can be converted to obj/stl files.
alecail | a day ago
jandrese | a day ago
knolan | a day ago
LeifCarrotson | a day ago
I want to be permitted to navigate up close to a point where I can see the pixels and triangle meshes, as if I was a millimeter away from some brush stroke or chisel mark, and then back out just a bit.
Uncorrelated | 22 hours ago
The AR viewer runs with a much higher frame rate and you can get closer to the model. However the lighting is significantly worse, which ruins the appeal. The in-browser viewer is choppy and I can feel my phone getting a little warm, but it looks a lot more like viewing the real artifacts.
RobotToaster | 9 hours ago
dagmx | 4 hours ago
virgil_disgr4ce | 23 hours ago
minihoster | a day ago
utopiah | a day ago
alecail | a day ago
jonhohle | a day ago
>
> To request images under copyright and other restrictions, …
If these are available as public domain with unrestricted use without fee, what is the use case for requesting a version under copyright with restrictions?
dfxm12 | a day ago
This image is tagged open access & public domain: https://www.metmuseum.org/art/collection/search/321937
This image is not: https://www.metmuseum.org/art/collection/search/492371
kaizenb | a day ago
> Through The Met Collection API, users can connect to a live feed of all Creative Commons Zero (CC0) data and 406,000 images from the The Met collection, all available for use without copyright or restriction. The Met Collection API is another foundational step in our Open Access program, helping make the Museum's collection one of the most accessible, discoverable, and useful on the internet. The Met Collection API is where all makers, creators, researchers, and dreamers can now connect to the most up-to-date data and images of artworks in The Met collection, representing five thousand years of human history.
source: https://www.metmuseum.org/perspectives/met-collection-api-2
cwillu | 21 hours ago
Images 4, 5, 6 are still under copyright
Images 7, 8, 9 have usage restrictions
mkl | 12 hours ago
utopiah | a day ago
Works well both on the Vision Pro (USDz format) and Meta Quest (glTF binary format).
That being said without the right mediation, without some context... unless you already are an expert in the domain what's the point?
infocollector | a day ago
utopiah | a day ago
alecail | a day ago
Stevvo | a day ago
PaulHoule | a day ago
corndoge | 20 hours ago
roughly | 19 hours ago
teachrdan | a day ago
voxleone | 21 hours ago
I’ve been trying a workflow where the mesh is inverted and used to generate a 3D-printed mold, then I gelcast zirconia ceramic into it and sinter it. The result is a dense ceramic version of the sculpture.
If you downscale the models they work well as small desktop statues or relief friezes, and ceramic casting can preserve surprisingly fine detail from the scan.
danielvaughn | a day ago
I wish they had captured one of their Faberge eggs; those are almost more impressive.
markdown | 19 hours ago
thot_experiment | 19 hours ago
danielvaughn | 18 hours ago
RobotToaster | 9 hours ago
JasonADrury | 5 hours ago
>Henry II, King of France (until d. 1559);
>Carl August, Grand Duke of Saxe-Weimar-Eisenach, Residenzschloss, Weimar (by 1804–d. 1828);
>by descent to Wilhelm Ernst, Grand Duke of Saxe-Weimar-Eisenach, Residenzschloss, Weimar, later Schloss Heinrichau, Lower Silesia, Germany (now Henryków, Poland) (1901–d. 1923);
>his widow, Feodora, Grand Duchess of Saxe-Weimar-Eisenach, Schloss Heinrichau (1923–1929;
>sold in May, 1929, to Kahlert & Sohn);
>[E. Kahlert & Sohn, Berlin, 1929;
>sold on December 14, 1929, for $135,000, to Sir Joseph Duveen for Mackay];
>Clarence H. Mackay, New York (1929–d. 1939; his estate, 1939, inv. no. A-17;
>sold through Jacques Seligmann & Co. on May 15, 1939, to MMA).
Unfortunately, this does not answer "why did it leave France?"
However, the book "Merchants of Art, 1880-1960: Eighty Years of Professional Collecting" (1961) by the rather famous art dealer Germain Seligman offers this missing link:
>Parade armor of King Henri II, embossed, damascened and gilded. Later presented by King Louis XIII to Bernhard von Weimar.
bilsbie | a day ago
gpm | a day ago
Fill the base with concrete and use it as a bookend?
bilsbie | a day ago
gpm | 23 hours ago
callumprentice | a day ago
https://github.khronos.org/glTF-Sample-Viewer-Release/?model...
RobotToaster | 9 hours ago
Geonode | 5 hours ago
dagmx | 4 hours ago
IAmNotACellist | a day ago
https://github.com/InconsolableCellist/met_scans
thot_experiment | 19 hours ago
reverius42 | 18 hours ago
dyauspitr | 11 hours ago
petcat | 9 hours ago
This is what a CDN will prevent
petcat | 9 hours ago
reverius42 | 18 hours ago
beckerdo | a day ago
Eduard | a day ago
maybe 15, 20 years ago. I especially found the glossy shader goofy. No authentic replication, more 2000s gaming vibes. they should use gaussian splatting instead
dmarcos | a day ago
mturilin | 23 hours ago
dagmx | 4 hours ago
Bambulabs app will directly read the USDZ if you’re on a Mac for example.
Chronoz99 | 23 hours ago
Chronoz99 | 21 hours ago
jsd1982 | 21 hours ago
samcgraw | 21 hours ago
It recently dawned on me how we have a staggering amount of art available in these archives (https://www.britishmuseum.org/collection/, https://www.rijksmuseum.nl/en, the Met, etc). It's truly staggering. Can't wait to use these images for my side project[0].
[0] https://flaneur.ink
tokai | 21 hours ago
https://www.europeana.eu/
bookofjoe | 20 hours ago
ehnto | 17 hours ago
https://www.metmuseum.org/art/collection/search/48982
BenFranklin100 | 17 hours ago
timpera | 11 hours ago
I wish more museums would share their scans.
rbanffy | 11 hours ago
jensgk | 6 hours ago
rbanffy | 5 hours ago
kevthecoder | 7 hours ago
dagmx | 5 hours ago
Highly recommend reading it as a companion to these 3D scenes.