Spotify requires Widevine CDM to run, and Firefox doesn't come with Widevine on Debian-based distros. The .so hasn't been available on arm64 except for ChromeOS. You can rip the .so out of ChromeOS (that's what RaspberryPi OS did). But ChromeOS uses its own flavor of libc so a couple of patches to glibc are required.
Same thing with YouTube. A few months ago, YouTube started to require Widevine CDM if one uses the m.youtube.com site. I can't use the non-mobile site on my phone for performance issues, so I'm essentially locked into Widevine for watching YouTube, too.
Turns out you’re right. I just uninstalled the CDM and YouTube indeed works!
I’m still absolutely, positively sure that m.youtube.com started gating it for me last August without a doubt. [0]
Maybe they pulled some temporary A/B experiment on me? I’ll probably never know. Thanks for the correction.
What is necessary to run Linux ARM64 binaries on Android ARM64?
To run conda-forge arm64 Linux binaries on Android in termux requires proot-distro because the ABIs are slightly different FWIU.
What is necessary to run Android ARM64 binaries on Linux ARM64?
Android Studio, LineageOS or BlissOS's outdated Android containers, a runtime like vinegarhq/sober that emulates just enough of Android.
An Android binary that makes Linux compatible syscalls only (that doesn't require Android libraries that aren't compiled for Linux) won't work will it?
A fully statically compiled Linux ARM64 binary which only interacts with the kernel through syscalls should run no problem on ARM64 Android. From the kernel's perspective, there is no difference between a "Linux binary" and an "Android binary" because the kernel in Android is Linux.
Most programs want to interact with various system libraries and system services though. Android and your typical desktop Linux system share pretty much nothing aside from the kernel.
I don't know what you mean by an "Android ARM64 binary". If you make an ELF file containing ARM64 machine code, it doesn't matter to Linux whether you meant for it to run on Linux in an Android system, on Linux in a desktop GNU system, or on Linux in some environment with without much of a userspace at all (such as a stripped down initramfs environment).
If you mean something like an Android app, the answer is that there's a ton of system stuff that the app depends on, it interacts with more than just the kernel.
they probably meant desktop. i do browser test automation (selenium, vibium), and the lack of google chrome on arm64 trips up new users frequently. the workaround is to just use chromium, but that's a confusing extra step for some if it's not automated and hidden for you.
on that note, it would have been nice if they also clarified if this means they'll be shipping an official "chrome for testing" for arm64 linux, too.
This is "just" about providing the official Chrome binary to ARM64 "desktop" Linux.
You've been able to build and run Chromium on ARM Linux for a long time (I'm running it right now), it's just that they haven't provided an officially branded Chrome.
This is a good thing. While Chromium works well, there are a few things (like syncing) that is a bit of a pain to set up.
The reason they didn't release Chrome for arm64 Linux almost certainly wasn't about technical feasibility, but rather about it being worth the support costs.
The Android arm64 Chrome build is clearly worth it to them, as is the Chrome build for ARM Chromebooks.
Before this point they probably didn't think that arm64 Linux was a worthwhile target to support (especially since Chromium was available on arm64 Linux anyways).
I'm not sure what has changed in the desktop/laptop ARM Linux market that changed their minds - or maybe they want to put their shoulder behind that market.
Chrome had no official arm64 build. There are distro specific builds from debian, fedora etc for arm64 chromium, but google had no official arm64 build.
There were actually some paid services that provided a distro-agnostic chromium arm64 builds mostly targeting people running puppeteer on AWS ARM lambda. You can see some discussion here https://github.com/alixaxel/chrome-aws-lambda/issues/241
I have been waiting... so many years for this. Like, I figured it would never come. So happy to be wrong. Wonder if it will work well on Raspberry Pi and also if it will come with Hardware Video Acceleration out of the box.
I would have more faith in Raspberry Pi's own patched build of Chromium to do hardware acceleration properly on the Pi than I would have in Google's generic Chrome build.
Me too. Trying to get Chrome to run in Docker on an ARM Mac was a battle that I didn't win (I didn't want to fight the battle to start with but I had to use a Mac rather than Linux).
Sure, and when I worked at Google on Chromecast there was also that build of Chromium.
All of that is very different from The G actually providing a packaged official Chrome build, though. Which for some reason they couldn't be bothered to do before (Firefox exists though)
Much like Android, Chromebooks are considered a different target even though they use the Linux kernel. This release will be for a generic Linux desktop binary rather than specific 1st party systems.
I recently switched to using an NVIDIA Spark as my primary workstation and lack of Chrome binaries for it are what finally pushed me to completely sever my relationship with Chrome and switch to Firefox.
Just like any other Ubuntu machine, really. Just lots (128GB) of RAM and relatively lots of cores (10 efficiency, 10 performance). It's not screaming fast, but it's absolutely fast enough for anything I need to do and it's got insanely fast networking options if I need them.
I like it, and the local AI options make it fun enough, too.
Apart from a few hassles. No pre-packaged Discord or Slack or Chromium or Spotify are the only things I've run into really.
I use a DGX spark, with Cosmic as my DE, and it's super awesome.
This is a bit of a franekin-distro, as it's ubuntu + nvdia packgages + system 76 packages, but it works pretty well.
I've been using Flatpack chromium, which is ok for most things. It performs a bit better than Firefox does. Having access to official Chrome will be nice though, as it should come with Widevine support. Chromium doesn't support DRM, so some things like Netflix don't work.
I'm not aware of anything specific other than the fact that it's not officially supported as a build target so you have to hack up the build system to make it work. Example: https://github.com/SnowNF/ndk-aarch64-linux
Google will launch Chrome for ARM64 Linux devices in Q2 2026, following the successful expansion of Chrome to Arm-powered macOS devices in 2020 and Arm-powered Windows devices in 2024.. Google is partnering with NVIDIA to make it easier for DGX Spark users to install Chrome.
Will be useful in isolated Debian Linux pKVM Arm VM with accelerated vGPU, in Android-ChromeOS converged desktop on Qualcomm Arm laptops. Possibly Nvidia-Mediatek Arm laptops, if they support h/w nested virt for pKVM/AVF.
I hope this means widevine builds for aarch64 linux are finally here (which is a strange thing to wish for but it will obsolete some very janky workarounds)
Debian ships Chromium on many architectures for a long time now, apparently. I never tried it outside of x86_64, so I can't say how usable it is. What am I missing? Is this about V8 JIT and widewine? Although those must be already supported on chromebooks, so I don't know.
Lists of architectures on oldstable (bookworm): amd64, arm64, armhf, i386, ppc64el
From where I stand it seems they enabled a build architecture for Chrome, but I don't think this required a lot of porting effort. Kudos for the official support though.
Surely are more ARM64 Linux Devices running Chrome then any other Arch-Kernel combo in history? Not packaging it for common distros when they have built two empires off the kernel was just a choice.
Hackbraten | 23 hours ago
mort96 | 23 hours ago
Hackbraten | 22 hours ago
Same thing with YouTube. A few months ago, YouTube started to require Widevine CDM if one uses the m.youtube.com site. I can't use the non-mobile site on my phone for performance issues, so I'm essentially locked into Widevine for watching YouTube, too.
cmrdporcupine | 22 hours ago
I guess it must be a snap, not a deb package, but... wouldn't that work?
Hackbraten | 15 hours ago
It's m.youtube.com that seems to require the DRM thing, at least for me. Have you tried that?
seba_dos1 | 8 hours ago
Hackbraten | 2 hours ago
Maybe they pulled some temporary A/B experiment on me? I’ll probably never know. Thanks for the correction.
[0]: https://news.ycombinator.com/item?id=45193597
samtheprogram | 23 hours ago
bloomca | 23 hours ago
Also curious about this.
westurner | 23 hours ago
Bionic (software) https://en.wikipedia.org/wiki/Bionic_(software)
westurner | 23 hours ago
To run conda-forge arm64 Linux binaries on Android in termux requires proot-distro because the ABIs are slightly different FWIU.
What is necessary to run Android ARM64 binaries on Linux ARM64?
Android Studio, LineageOS or BlissOS's outdated Android containers, a runtime like vinegarhq/sober that emulates just enough of Android.
An Android binary that makes Linux compatible syscalls only (that doesn't require Android libraries that aren't compiled for Linux) won't work will it?
mort96 | 22 hours ago
Most programs want to interact with various system libraries and system services though. Android and your typical desktop Linux system share pretty much nothing aside from the kernel.
westurner | 22 hours ago
My guess is that the reason is the same reason that there aren't official updated Android containers
mort96 | 22 hours ago
If you mean something like an Android app, the answer is that there's a ton of system stuff that the app depends on, it interacts with more than just the kernel.
westurner | 5 hours ago
pjmlp | 9 hours ago
hugs | 23 hours ago
on that note, it would have been nice if they also clarified if this means they'll be shipping an official "chrome for testing" for arm64 linux, too.
kelvinjps10 | 22 hours ago
hugs | 22 hours ago
kelvinjps10 | 22 hours ago
drnick1 | 19 hours ago
vinkelhake | 22 hours ago
You've been able to build and run Chromium on ARM Linux for a long time (I'm running it right now), it's just that they haven't provided an officially branded Chrome.
This is a good thing. While Chromium works well, there are a few things (like syncing) that is a bit of a pain to set up.
hparadiz | 22 hours ago
danans | 21 hours ago
The Android arm64 Chrome build is clearly worth it to them, as is the Chrome build for ARM Chromebooks.
Before this point they probably didn't think that arm64 Linux was a worthwhile target to support (especially since Chromium was available on arm64 Linux anyways).
I'm not sure what has changed in the desktop/laptop ARM Linux market that changed their minds - or maybe they want to put their shoulder behind that market.
oofbey | 21 hours ago
danans | 20 hours ago
CJefferson | 11 hours ago
This is a combination of getting stuff merged upstream, and removing the need for some more specialist features.
yjftsjthsd-h | 23 hours ago
eddythompson80 | 23 hours ago
There were actually some paid services that provided a distro-agnostic chromium arm64 builds mostly targeting people running puppeteer on AWS ARM lambda. You can see some discussion here https://github.com/alixaxel/chrome-aws-lambda/issues/241
edit: I think I replied to the wrong comment.
tedk-42 | 20 hours ago
emilbratt | 23 hours ago
mort96 | 22 hours ago
emilbratt | 22 hours ago
jamesfinlayson | 21 hours ago
andrepd | 20 hours ago
vsgherzi | 22 hours ago
https://www.da.vidbuchanan.co.uk/blog/netflix-on-asahi.html
PunchyHamster | 9 hours ago
seba_dos1 | 8 hours ago
kgwxd | 22 hours ago
oofbaroomf | 22 hours ago
cmrdporcupine | 22 hours ago
All of that is very different from The G actually providing a packaged official Chrome build, though. Which for some reason they couldn't be bothered to do before (Firefox exists though)
oofbey | 21 hours ago
zamadatix | 19 hours ago
torginus | 11 hours ago
cmrdporcupine | 22 hours ago
Sorry, Google. Too late!
(Bonus: ad blocking properly works).
xupybd | 22 hours ago
cmrdporcupine | 21 hours ago
I like it, and the local AI options make it fun enough, too.
Apart from a few hassles. No pre-packaged Discord or Slack or Chromium or Spotify are the only things I've run into really.
seba_dos1 | 8 hours ago
swisniewski | 20 hours ago
This is a bit of a franekin-distro, as it's ubuntu + nvdia packgages + system 76 packages, but it works pretty well.
I've been using Flatpack chromium, which is ok for most things. It performs a bit better than Firefox does. Having access to official Chrome will be nice though, as it should come with Widevine support. Chromium doesn't support DRM, so some things like Netflix don't work.
r2vcap | 22 hours ago
Retr0id | 19 hours ago
surajrmal | 8 hours ago
Retr0id | 6 hours ago
transpute | 21 hours ago
Android desktop mode: https://x.com/sahajsarup/status/2031963143082295610
Retr0id | 19 hours ago
leni536 | 10 hours ago
Lists of architectures on oldstable (bookworm): amd64, arm64, armhf, i386, ppc64el
https://packages.debian.org/bookworm/chromium
From where I stand it seems they enabled a build architecture for Chrome, but I don't think this required a lot of porting effort. Kudos for the official support though.
seba_dos1 | 8 hours ago
pjmlp | 9 hours ago
So does Chrome finally hardware accelerates You Tube on GNU/Linux, and supports WebGPU, just like on Android/Linux and ChromeOS/Linux?
seba_dos1 | 9 hours ago
madduci | 8 hours ago
seba_dos1 | 8 hours ago
TiredOfLife | 8 hours ago
seba_dos1 | 8 hours ago
ZiiS | 8 hours ago
slhck | 6 hours ago
Thev00d00 | 5 hours ago