It’s unintuitive that a messy configuration of squares can be more optimal than neatly arranging them aligned. And by looking at all the current best solutions it does appear that the neat configurations are usually the best , but not always. How does one explain the messy cases?? Is that about how division can result in irrational numbers, and when the number of optimal squares approach one you end up with the messy squares?
"God is dead and the optimal packing of squares killed him." I will never not think of this meme when looking at these horrors. I see it, but I don't like it. ;)
I guess when my parcel arrives all crumbled it's because it was along other 23 parcels instead of 22 and the courier knows his optimal square packing solutions.
I am not a mathematician. Why can a square of s = N not usually fit N * N unit squares? For example S = 4, one would naively (I guess) think it could fit 16 unit squares (4 * 4), but if I’m reading the above correct the actual solution is 15 (with what looks like a unit-square-sized space left over). Same for S = 5, and S = 6, but not for S = 2, which fits the expected 4 unit squares.
Isn't this obvious? Why do you need a proof for it, just stack the cubes next to each other? If we're talking infinitesimally thin squares, then stack them on top of each other? Am I missing something?
parent is changing the problem by suggesting to "pack in the 3rd dimension": lay all the squares on the same square footprint, resulting in always needing only a square with side length 1 on which all the needed "packed" unit squares are laid.
Look at some of the other links people have posted for optimal packings. The optimal 11 square packing looks nothing like what you're describing ("just stack the cubes next to each other").
One of the greatest classes I ever took was "Cybernetics", taught by David Huffman ("the" Huffman). he started out the very first day talking about information theory, into sphere packing, and on to applications of sphere packing to communications.
I distinctly remember him concluded with something like "Sphere packing is hard, except in 11 dimenions" or something like that, but when I look at the history, I can't see how he knew that in 1994?
I'm working on a reproduction of the proof with some personal changes. The basic approach is the standard computer assisted "unavoidable set" approach. First, choose some regions small enough that two square's centers don't fit in the same region, the article used 16. Each region must contain or not contain a square, which is 16 choose 11 cases, about 2000. For each case you try and rule it out. You do this by identifying areas that must be covered by a square, and propagating this information. You can also use packing LPs like Stromquist did in 1989 to rule out more configurations. You then narrow in on the remaining cases and subdivide them more.
I think the only reason this wasn't done pre-AI was due to it not being a topic of serious focus. 1989's computers were too weak to handle all the cases. But all the basic ingredients were present in the Kepler conjecture proof. What AI did was lower the effort enough that amateurs who just liked square packings could perform and formally verify such a proof. I consider myself among such amateurs. So this isn't a case of AI stealing mathematicians proofs, or doing something superhuman, its a case of democratization. I am concerned about how AI is affecting math and how the AI companies are behaving, but this isn't the case to be worried about. The calculations for proving this arrangement optimal will always be too big to be checked by hand. However, I'm hoping to produce some nice visualizations of the packing LP or core overlap that rejects each configuration
A simpler way to see this is to first focus on the central region of the big square that's 0.5 units away from the edge. All squares centers must lie in this region. Break this region into a grid of 25 equally sized square tiles. Each tile is now small enough that the center of two squares can't lie within the same tile. This gives 25 choose 11 possibilities. The article instead broke this region into hexagons that were still small enough that the centers of two squares can't lie in the same hexagon. This let them use only 16 tiles, which vastly reduced the space of possibilities.
It took me a hot minute to understand what square packing really means (the Wiki is insightful) but TLDr: it's packing unit squares (1x1) into a larger, arbitrarily sized square. When the larger square has a side length that is not an integer, it becomes non-trivial to determine the most 1x1 squares that can be placed inside/packed.
agnishom | 8 hours ago
vessenes | 8 hours ago
EDIT: I found it a few links down. https://jlevy.github.io/squares/cases/11.html
jo-han | 7 hours ago
fredsted | 7 hours ago
wackget | 7 hours ago
schiffern | 7 hours ago
For more packings (circles in circles, etc) check out this page: https://erich-friedman.github.io/packing/index.html
tantalor | 7 hours ago
fwip | 5 hours ago
I really don't get it. If you think you've done something cool, why wouldn't you want to talk about it in your own words?
coppercrisp62 | 7 hours ago
mlmonkey | 7 hours ago
brabel | 5 hours ago
WithinReason | 7 hours ago
https://jlevy.github.io/squares/
aunty_helen | 7 hours ago
s0rce | 4 hours ago
yzydserd | 7 hours ago
The triangular view is most interesting. And a 20 minute video on this view is at https://youtu.be/uL5wuiy34rs
schiffern | 6 hours ago
https://startupfortune.com/ai-models-formally-proved-walter-...
https://vplevris.medium.com/eleven-squares-one-tiny-gap-and-... (written just days before the new proof!)
https://jlevy.github.io/squares/cases/11.html
Buttons840 | 6 hours ago
woah | 6 hours ago
nemomarx | 6 hours ago
danbruc | 6 hours ago
entropicdrifter | 6 hours ago
sheept | 5 hours ago
pinkmuffinere | 5 hours ago
edit: Or maybe something wrong with the way my browser (brave) is rendering it.
PowerElectronix | 2 hours ago
ohyoutravel | 52 minutes ago
NKosmatos | 34 minutes ago
rfgplk | 6 hours ago
233mhz | 6 hours ago
DoctorOetker | 4 hours ago
AlexandrB | 6 hours ago
raincole | 6 hours ago
reader9274 | 6 hours ago
kevinwang | 5 hours ago
dekhn | 5 hours ago
I distinctly remember him concluded with something like "Sphere packing is hard, except in 11 dimenions" or something like that, but when I look at the history, I can't see how he knew that in 1994?
dkural | 5 hours ago
mplewis | 5 hours ago
robinhouston | 4 hours ago
It’s not obvious to me that it has any deep significance.
Varelion | 5 hours ago
ohyoutravel | an hour ago
derektank | 5 hours ago
DevelopingElk | 3 hours ago
I think the only reason this wasn't done pre-AI was due to it not being a topic of serious focus. 1989's computers were too weak to handle all the cases. But all the basic ingredients were present in the Kepler conjecture proof. What AI did was lower the effort enough that amateurs who just liked square packings could perform and formally verify such a proof. I consider myself among such amateurs. So this isn't a case of AI stealing mathematicians proofs, or doing something superhuman, its a case of democratization. I am concerned about how AI is affecting math and how the AI companies are behaving, but this isn't the case to be worried about. The calculations for proving this arrangement optimal will always be too big to be checked by hand. However, I'm hoping to produce some nice visualizations of the packing LP or core overlap that rejects each configuration
meowkit | 3 hours ago
“Choose a region, where two squares don’t fit, -> 16(??)”
I consider myself literate (maybe not adept) with advanced maths, but this confuses me and requires a lot of assumptions on my end.
DevelopingElk | 2 hours ago
ur-whale | 3 hours ago
yboris | 3 hours ago
A keypad that uses 11 squares packing
golden-face | 2 hours ago