Cloudflare acquires Deno

960 points by ilreb 9 hours ago on hackernews | 487 comments

phaser | 8 hours ago

I’m happy if this means Deno is able to get a second impulse. I use Deno daily and while it’s true that it’s in this weird position where it’s not sexy like bun or enterprise-y like node, it has a great developer experience. a no-surprises runtime that does a lot of interesting things the right way (like compile to desktop to a browser-less webgpu runtime), the vscode extension is flawless and overall the perfect balance of batteries included without bloat.

of course i’m only talking about deno, the technology not deno, the cloud service.

read the blogpost, they are discontinuing deno after 1 year

phaser | 8 hours ago

it’s open source. i’m hoping it gets picked up by the community. maybe i’m just too hopeful

its-summertime | 6 hours ago

The majority of the last year's development has been via LLM. I don't think anyone is going to want to fork that when they can just tell an LLM to do whatever and get the same result

adobrawy | 7 hours ago

The fact that Deno development is being suspended doesn't mean the community can't step in. The Deno runtime is licensed under MIT. Such forks might be impulse to grow even further.

shimman | 5 hours ago

People always say this but it's always an extreme mixed bag where most developers/maintainers just move on.

bayindirh | 57 minutes ago

Or, we can also speculate that after one year, Cloudflare will create an internal Deno fork and will continue to reap the benefits and improvements.

Again, thanks to the MIT license.

pimterry | 8 hours ago

> I’m happy if this means Deno is able to get a second impulse

Bad news, sorry, the article says:

> We will support the Deno runtime for another year with monthly releases containing bug fixes and security updates. After that year we will end our development of the Deno runtime.

Sounds like Celld will live on within workerd, Deno is over.

mzajc | 8 hours ago

> I’m happy if this means Deno is able to get a second impulse.

From TFA: We will support the Deno runtime for another year with monthly releases containing bug fixes and security updates. After that year we will end our development of the Deno runtime.

theodorejb | 8 hours ago

> We will support the Deno runtime for another year with monthly releases containing bug fixes and security updates. After that year we will end our development of the Deno runtime. Deno will remain open source, and we welcome others who want to continue its development.

So unless someone else picks up development, Deno will no longer be supported.

simonw | 8 hours ago

I don't like how that's in the Deno post but gets no mention in the Cloudflare post. Seems like a pretty important detail!

elcritch | 8 hours ago

Definitely negative karma points for Cloudflare.

sysguest | 7 hours ago

well I just don't get it -- why?

unless cloudflare's CEO is a friend of cloudflare people, so just want to financially them bail out...

...why acquire and kill? cloudflare can have more outreach and reputation by keeping deno alive

swiftcoder | 7 hours ago

> why? unless cloudflare's CEO is a friend of cloudflare people, so just want to financially them bail out...why acquire and kill?

Aquihiring is a time-tested strategy to build out a team. The Deno folks likely have a bunch of experience that Cloudflare is well placed to make use of

moistoreos | 6 hours ago

Aquihiring also requires the personnel hired to... actually stay with the company....

Unless you dangle HEFTY stock options with incremental maturity dates, nothing is else is keeping them from leaving.

swiftcoder | 6 hours ago

> Unless you dangle HEFTY stock options with incremental maturity dates

That is indeed how this whole thing works. I used to work with several folks who were kicking around FAANG for 4 years till their acquisition stock fully vested

When you consider how much time/money it takes to hire an experienced engineer, and how quickly they are liable to jump to the competition, acquiring an existing team of experienced engineers and tying them with the golden handcuffs is not a bad deal

sysguest | 5 hours ago

> acquiring an existing team of experienced engineers and tying them with the golden handcuffs is not a bad deal

well... why not tie who's already inside the company (who you actually know about) instead of an external people (who you DON't know about)?

it's much difficult to get info about some external person, and most info is about external reputation ('the looks')

though... that's the reason job-ping-pongs work: someone outside looks better than someone inside, because of your lack of info

ptaffs | 6 hours ago

If the talent wanted to work at Cloudflair, they'd apply there. Being acquired is a loss of agency and the project you care about is shut down. Several public research papers say retention is hard.

WorldMaker | 6 hours ago

Which also leads to considerable questions about if the thing being shut down in the acquirehire was the real purpose and any momentum of the team itself moving to new projects a bonus.
that just means they might not be actively looking to join cloudflare but are willing to do it if the price is right. nothing wrong with that, it's how employment works for the most part. likewise retention in these cases is typically solved via golden handcuffs, another "the price is right" thing.

saghm | 2 hours ago

I assume the logic is something like this:

- We want to do more work on our runtime and need people to do it

- Those developers for that company over are there working on another runtime

- Buying that company allows them to come work for us without any potential issues from investors in that other company

rancar2 | 7 hours ago

I think it’s covered appropriately for the audiences. The two posts are for different audiences and purposes. The Deno post by Ryan is for the Deno audience, which is mention at the top of his writing on the Cloudflare post that is for a broader audience of what this means for the Cloudflare audience: “For more on what's happening to the Deno runtime and our various efforts, see my post on the Deno blog.”

FWIW both Ryan and Kenton are very transparent in person, in public, and online over their professional careers. They will and do openly change their minds based on new information and opportunities as time goes along. Both are now founders of open source projects acquired by Cloudflare for the technical architecture talents seeing a future that they would like to build.

baobabKoodaa | 4 hours ago

There's no need to excuse this behavior. People who write announcements like this are dishonest to their core.
I mean we already have a winner (Bun) and it just means that Deno has admitted defeat.

From what is likely going to happen is that Deno will be donated to the Linux Foundation to avoid this.

binlog | 8 hours ago

Bun admitted defeat and sold themselves even before Deno. Node.js is and always was the winner.

kaliqt | 7 hours ago

Bun being acquired was not an admission of defeat. They are still actively developing.

binlog | 8 hours ago

This is a wild detail to just bury at the bottom. So many companies went all-in on Deno in recent years. Some even did major migrations off Node.js. Sucks for them I guess, but that's always the risk in chasing the shiny new thing over sticking to the old and dependable.

kuekacang | 8 hours ago

I went all-in with bun. Did I bet wrong?

behnamoh | 8 hours ago

Yup, Bun is at the mercy of Anthropic, and we know the extents they go to protect their competitive advantage.

buremba | 8 hours ago

Use bun when it's drop in replacement of npm, never use Bun API itself.

simonw | 8 hours ago

"we know the extents they go to protect their competitive advantage"

I don't. What do you mean?

user43928 | 8 hours ago

What did it get you?

For my projects, I am used to maintaining package manager configuration, bundlers, linters etc.

So I never had much interest in looking into benefits of Deno or bun.

nateb2022 | 8 hours ago

As a former bun user, speed.

However I now work with software that requires PQC resistance and node's native ML-KEM and ML-DSA abilities made me switch back. Also I'm not particularly an Anthropic fan so that was also a separate nail in its coffin for me.

btown | 4 hours ago

Now I'm fascinated why you've chosen the node/npm ecosystem for something with such high security requirements. Are you doing anything special to deeply pin dependencies, etc.?

Finding the right balance of "being responsive to bugfixes, some of which may patch disclosed zero-days" and "not allowing a compromised package to be installed" is tough, these days.

nateb2022 | 4 hours ago

npm has supported min-release-age since Februrary, both that and pinned dependencies are stuff I think everyone should be doing. wrt sensitive environments, I can't say too much about our internal processes but we have an audited private registry among other things. for containers, Iron Bank provides a free and publicly accessible baseline https://p1.dso.mil/iron-bank to build on top of.

zamadatix | 7 hours ago

I mean I used to do a lot of things I'm glad I don't have to anymore. I'm not a big fan of doing repetitive work just because I understand how to.

Node at least picked up --run, TS stripping support, .env loading, watch mode, and sqlite (plus some other things I'm probably forgetting) since Deno started so at least theres that.

user43928 | 7 hours ago

I also don't like repetitive work, but I think it can be beneficial to understand how the tools you use work, and bun/Deno seem to abstract much of it away.

Random example: I've worked with many frontend developers who seemed to believe listing dependencies in package.json in devDependencies instead of 'dependencies' controls what ends up in the production bundle.

I'm under the impression few understand that this is only a cosmetic distinction unless you use the package manager's --omit=dev or --production flags during install.

What is included in the production bundle is of course determined by the bundler's dependency-graph reachability from the entry point.

For people who never configured these tools themselves, it's probably difficult to understand how the modern web stack works.

However, nowadays you can probably have AI explain it to you well enough while it fixes the issues.

KronisLV | 6 hours ago

Silly drive by take:

> I've worked with many frontend developers who seemed to believe listing dependencies in package.json in devDependencies instead of 'dependencies' controls what ends up in the production bundle.

If so many believe that it’s how it should work, maybe it just should work that way. Principle of least surprise and all that.

8n4vidtmkvmk | 5 hours ago

You can and probably should set up your production builds that way but it's not automatic.

It also gets messy if you're building 2 or 3 services simultaneously out of the same node_modules dir. E.g frontend, backend, shared, scripts...

user43928 | 5 hours ago

How would you set that up?

Like say you installed only the production dependencies, then you'd be missing the build tools, bundler, etc.

One idea would be to use hooks of your bundler to enforce that each module resolved during the production build is declared in the regular dependencies.

It would be far from a standard solution though.

mikeryan | 2 hours ago

NX Monorepos work that way. Broadly speaking (and with many exceptions) all packages end up in the root. It “builds” release distributions with the correct package.json files and transpiled js.

It helps keep all your related packages on the same dependencies. It’s hell for react native sometimes though.

user43928 | an hour ago

I don't see what you mean.

With nx you define the dependencies between your tasks, so that the packages build in the right order and with caching.

I do not think it changes anything about how packages are installed by the package manager or bundled by the bundler.

You can declare build tools in either the root package.json or packages/a/package.json, and I don't think anything prevents you from bundling something declared in devDependencies.

On second thought, I see now that you probably mean it helps keep shared dependencies at the same version when you declare them in the root package.json.

That's a feature of npm/pnpm/yarn workspaces though, not nx itself. And it only works with bundled dependencies, since they would be undeclared in the package itself and thus couldn't be installed externally. If you need that, I think pnpm catalogs would be the right tool.

andrewaylett | 35 minutes ago

https://github.com/import-js/eslint-plugin-import/blob/HEAD/...

It's not built in to ESLint, but it's fairly widely used in my experience and helps ensure that you've got a sensible split between production and non-production.

zamadatix | 6 hours ago

One should understand how their tools work but there's no such thing as doing that without understanding things across the abstractions involved and at least a good portion of what happens under them, Deno or not.

It works the same way you use a bundler instead of assembling your own and so on and so forth down the tree. The farther down the tree, the less focus you should give your understanding to, but that's not an excuse for giving no understanding below the first layer.

threecheese | 7 hours ago

As a non-js developer, Bun compiles my ts code to local executables nicely. Allows me to experiment with the new diversity of ts frameworks and distribute the binaries (hobby scope).

galaxyLogic | 3 hours ago

I'm using Vercel PKG to compile my JS code to executables "nicely".

But PKG is not supported by anyone any more (?) and it has an upper limit on the version of Node.js base-image it will support.

If Bun supports compiling executables nicely I hope that feature somehow stays alive and is migrated to other runtimes. Or maybe it can become a standalone tool for exe-compiling?

Buttons840 | 7 hours ago

Bun always seemed weird because they decided to build it with Zig. I want Zig to succeed, but it's not stable yet.

It reminds me of game engines. If you want to make a game engine, there's nothing wrong with that, but you should acknowledge that you're building a game engine, not a game--or rather, if your goal is to make a game, starting by making a game engine probably isn't optimal.

It's the same for Bun. It's clear that they wanted to build a JavaScript runtime, and also they wanted to use Zig. They are doing both of these things, but when push comes to shove, their desire to use Zig was more important than their desire to make a JavaScript runtime, I believe.

croes | 7 hours ago

Didn’t they switch to Rust?

kaliqt | 7 hours ago

Bun was converted fully into Rust overnight, works fine so far.

neuronexmachina | 6 hours ago

As of bun 1.4, it's all rewritten in rust instead of zig: https://bun.com/blog/bun-v1.4

porridgeraisin | 8 hours ago

I was really surprised that cloudflare was acquiring deno to be honest, I have written about this here before, Deno was always sort of dead to me due to how little they cared for compat of all kinds (nodejs, CJS, backwards). It was refreshing to see bun care a lot about it (well, now its on a different path in other ways).

Then I read that paragraph, and it made more sense that they're acquihiring + killing.

vazark | 8 hours ago

The way i see it, cloudflare acquired celld. Deno was just given a decent burial as part of the package

troupo | 8 hours ago

> I was really surprised that cloudflare was acquiring deno to be honest

It's an acquihire. They hired the people behind Deno

porridgeraisin | 3 hours ago

galaxyLogic | 2 hours ago

And seems they want to compete with Anthropic, by having expertise on JS runtimes? A big feature I think is the ability to produce an executable application and have your AI agent-tools work well with that.

elcritch | 8 hours ago

How will this affect those of us relying on those projects? It's not just those companies but also the customers of those companies.

gritzko | 7 hours ago

Do these runtimes have some value today? Sort of. But the cost of reimplementing them goes down, down, down. I made two bespoke JS runtimes within a year. Next year it will be even easier.

Deno/Bun see the picture better than I do, and they decided it was the right time for an acquihire.

cscheid | 7 hours ago

I lead a project built on Deno; it was not my call, just to be clear. Deno turned out unfortunately to be a miss and we had seen the writing on the wall. FWIW, we're moving to a much bigger Rust core program with node for JS user extensibility. (In other words, I'm not willing to risk using the deno_core crates.)

The one silver lining here is that Deno had already increased their node/npm compatibility. Migrating off of the jsr ecosystem and back to npm is going to be less painful than one might imagine. I expect present LLMs to be sufficiently good at the task, for example.

daveidol | 7 hours ago

Can you elaborate on why it was a “miss”?

cscheid | 3 hours ago

A few things off the top of my head (we've been on deno since 2022)

- They originally bet on being a TypeScript dialect that didn't quite match the expectations of node in a few small places that ended up mattering hugely.

- One of the original value propositions was "deno compile" and "deno bundle", and those never actually worked well enough to be robust for our real-world use cases (early on they didn't support TLA, then dynamic imports didn't work, then they had issues with ARM compilation)

- Then they simultaneously tried to support node syntax out of the box with npm import specifiers _and_ create a new javascript registry (jsr.io)

- At the point where we expected them to actually make their base-level ecosystem robust, they pivoted to edge compute, and then the writing was on the wall

tempest_ | 6 hours ago

LLMs writing rust that no one reads will spell doom for all the server side JS stuff in time.

2OEH8eoCRo0 | 7 hours ago

> So many companies went all-in on Deno in recent years.

They should hire a few devs to develop it then.

coldtea | 7 hours ago

>So many companies went all-in on Deno in recent years.

Companies went all-in in a barely established niche player with 1/100 the traction, instead of sticking with Node, and even better an LTS Node, and are now surprised?

Do they also do their front-end in Dart?

vmg12 | 7 hours ago

> Do they also do their front-end in Dart?

This is actually a good decision though.

maherbeg | 7 hours ago

Slack? I think some of their plugins API was all Deno based for a while.

chaosharmonic | 7 hours ago

Netlify and Supabase have also been using them for edge functions.

0x6c6f6c | 7 hours ago

Given these two are both comparable to the Cloudflare developer stack that I often think of as alternatives, this makes the decision to let Deno die feel at least a bit more calculated.

chaosharmonic | 5 hours ago

I do wonder if it's been shopped around to any of these large-scale users as potential maintainers. Seems in the overall wheelhouse for Supabase in particular.

sysguest | 7 hours ago

well Deno was the only player who could have prevented recent npm security disasters:

built-in permission system for filesystems and etc

just forbid writing to important folders like ~/.ssh

Onavo | 7 hours ago

> Companies went all-in in a barely established niche player with 1/100 the traction, instead of sticking with Node, and even better an LTS Node, and are now surprised?

Wait till you hear about this thing called Bun.

Though with a tiny core team and almost carte blanche AI credits, they are a lot leaner.

locknitpicker | 4 hours ago

> Though with a tiny core team and almost carte blanche AI credits, they are a lot leaner.

Bun's release cadence dropped like a rock after the rewrite, in spite of the radical AI militancy and virtually infinite AI budget.

They shipped a metric ton of new features in 1.4 and it seems relatively stable enough that it doesn't require too much hot bug fix releases.

CSMastermind | 6 hours ago

Like a decade ago I got into a huge fight with a Staff Eng at our company over Dart. I had just been put in charge of the company's architecture and one of the first things I did was migrate everything to TypeScript (which was relatively new at the time). He was so angry I didn't pick Dart. Good choice by me in retrospect (though picking Angular 2 over React not so much).

ZeroCool2u | 6 hours ago

It's really a bummer that Dart gets a bad rap, because of its early versions. The recent versions of Dart are a lovely language to work with. Pub is the only package manager I've used that approaches Cargo in quality.

p-e-w | 6 hours ago

All TypeScript competitors got out-engineered by Microsoft. It’s a triumph of experience over new ideas.

How well designed the initial versions of TypeScript were can be seen by how smoothly later versions were able to build on them, and even after so many major improvements the language has barely a wart (enums probably being the only one).

WorldMaker | 5 hours ago

namespaces are the other one, and that's a fun legacy because Typescript had to implement a half dozen module systems in the early days: no modules (jQuery-era globalThis pollution), AMD, UMD, CommonJS, SystemJS, Typescript's own which was proto-ESM inspired but not ESM, then Typescript's realignment with ESM.

Something of its own sign of Microsoft out-engineering some of the hiccups of the ecosystem as a whole. (I started using Typescript < 1 simply because it was the safest and easiest way to write AMD modules also with an eye to UMD or SystemJS output with just a compiler flag change if you needed to ship something compatible outside the house.)

phatskat | 5 hours ago

I don't know enough about Angular 2 to know exactly how much of a bad choice that was, but my experience in React has always been "they should have used something else". I vaguely recall our lead backend being unhappy with his decision to do the original admin panel in Angular, but I chalked that up to him not being a frontender.

For context: I begrudgingly adopted Vue a while ago after finding React to be too unwieldy, and part of that opinion is definitely related to a poorly written Redux implementation.

lenkite | 4 hours ago

> He was so angry I didn't pick Dart. Good choice by me in retrospect (though picking Angular 2 over React not so much).

1/3rd of apps on the iOS and Android app store use flutter and that percentage is growing over time. Whereas people are moving away from JS/TS frameworks like React Native.

galaxyLogic | 2 hours ago

I wonder if TS could evolve into a compiler whose output would use either Deno, Bun or Node? When the exe is compiled it no longer matters what libraries it uses underneath?

michaelsalim | 2 hours ago

Where is that stat from?

darepublic | an hour ago

My dart story. While in college for computer programming our professor telling us if we wanted to get ahead of the curve start learning dart. It was the future

rezonant | an hour ago

> though picking Angular 2 over React not so much

It sounds like you're coming at this from a perspective of popularity and thus access to engineering candidates with expertise in it which is fair, but speaking as someone who also went with Angular 2 over React during those times, I'm still using Angular and I'm very happy with it from a technical perspective. Yes, it does mean there are less options for hiring, but it has been a positive experience for my team and for me in my own projects to stick with it.

jamesrr39 | 6 hours ago

For me Deno has a really nice security posture, the permissions model is just something I haven't seen in from other runtimes (JS or otherwise). There were other nice features (native typescript support, compilation to a standalone binary), but the permissions model was just unique.

https://docs.deno.com/runtime/fundamentals/security/

flanbiscuit | 6 hours ago

Which Node now has:

https://nodejs.org/api/permissions.html - since v20 - Apr 17, 2023

https://nodejs.org/learn/typescript/run-natively - stable and without a flag since v22.18.0 - which sometime after Apr 24, 2024 which was the v22.0.0 release

https://nodejs.org/api/single-executable-applications.html - Added in: v19.7.0, v18.16.0 but still in Active Development (not stable yet) - 2022

For reference, Deno was released in 2020 with all of these features from the start.

Feels like it always take some healthy competition for Node to make big strides like this. Like the whole io.js fork thing a long while ago.

8n4vidtmkvmk | 5 hours ago

I didn't know node got that too but it says right at the start that malicious programs can bypass it. What's the point then?

genxy | 4 hours ago

The Docker of JS runtimes. Deno will get picked up by the community. But CF should sponsor it for at least 250k a year.

oofdere | 4 hours ago

You can give permissions to Web Workers when starting them in Deno, which afaict Node cannot do.

LunaSea | 5 hours ago

The security model has always been a half-baked afterthought. The initial versions were riddled with vulnerabilities .

limagnolia | 6 hours ago

But it is Open Source, so if said companies like Deno enough, all they have to do is pay for its continued maintenance and development. This is one major thing that sets Open Source apart from proprietary software.
> Do they also do their front-end in Dart?

Hey, you jest, but Flutter has a lot of traction!

(I conceptually like Flutter, but I can't get over the Dart thing, so I'm not part of that traction.)

fg137 | 7 hours ago

Exactly why any company that cares about long term maintenance should stick with Node.js except in cases that justify alternative runtime.

I wouldn't be surprised if Bun is abandoned at some point as well.

(Which is why I am happy to see new runtimes but never care enough to seriously use or adopt them.)

sionisrecur | 7 hours ago

As long as the competition forced Node to become better then it's all good.

shimman | 5 hours ago

Communities aren't always in competition with one another.
Yes they are. If opensource product A does not have better features than competing opensource product B, uses move to the better product A and pretty soon, almost nobody will use product B. Take BSD vs Linux for example. We get "we've migrated to BSD" or "we've migrated to Linux" posts all the time and arguments for one or the other. Is there a winner and loser? Yes. Larger communities, more developers, more corporate sponsors, more contributions, etc. Certainly looks like competition to me.

trio8453 | 7 hours ago

Asking as a non-JS person - what's the cost and effort to switch?

jayknight | 7 hours ago

It probably depends on how much of the deno-specific api is being used, and then how similar that is to whatever you're going to switch to.

https://docs.deno.com/api/deno/

redox99 | 7 hours ago

You can migrate off deno in a single day. It's not a big deal.

hodder | 7 hours ago

Exactly. Probably an hour if you just tell your model of choice to do it for you and implement a logical testing framework.

matesz | 7 hours ago

Exactly that. I am really surprised by the amount of comments with this huge sentiment and doom mongering. These days it’s really not a big deal. Million lines of deno based ts is not a problem because pretty much any functionality provided to deno is available for node as well. You probably can migrate off much of the external deps without much hassle. You can even migrate to different language ecosystem altogether like others have mentioned in comments.

flohofwoe | 6 hours ago

> ...pretty much any functionality provided to deno is available for node as well.

Unfortunately Node still can't do something like this out of the box (AFAIK at least):

    import { Bla } from "npm:bla@^5";
Such direct imports are basically the killer feature of Deno for simple standalone tooling scripts in otherwise non-JS/TS projects, e.g. it made TS a perfect replacement for Python even without a "batteries included" standard library.

Deno also has a builtin TS type checker, linter, formatter, test runner with coverage support, package manager, language server etc etc... In node these are all separate (and often 3rd-party) tools.

mahboi | 4 hours ago

This doesn't seem like a big deal. Don't you just npm install whatever you need and then change the import names?

flohofwoe | 40 minutes ago

I don't want the install step. That's redundant. Just a .ts script I can run via `deno run bla.ts` and which directly pulls in any dependency it needs from the web.
I understand the point of this, just saying an existing codebase importing things this way doesn't seem all that hard to convert if you need to get off Deno.

ecares | 3 hours ago

this one is actually a bad pattern to avoid.

flohofwoe | 42 minutes ago

Only when you have no control over the version you're pulling in, but the semver resolution works as expected. Also we're talking about small standalone 'shell scripts', not 'real projects'. Think 'bla.sh', just with a .ts extension. Deno is really great for such small helper scripts.

michaelmior | 2 hours ago

FWIW, almost this exact syntax for imports (without the `npm:` prefix) is supported for standalone scripts with Bun.

echelon | 6 hours ago

And this is why deno is exiting.

There's no business here anymore.

notnullorvoid | 4 hours ago

Node only has experimental permissions support (making it not as good for local scripts), and no WebGPU (though you can import dawn wrapper). Deno desktop is way ahead of anything available for Node.

beanjuiceII | 4 hours ago

what other runtime has runtime security features?

anvuong | an hour ago

It's one of those things that the technical aspect is simple but the paperwork dehumanizes me. Just a couple more bullshit engineering design documents to generate

hodder | 7 hours ago

Honestly migrating back is trivial now. It just isn't that big of a pain.

conartist6 | 7 hours ago

It's why I usually look more closely at the comments here than at the story for stories like this.

clint | 7 hours ago

Seems like an extremely risky thing to do. Luckily they can keep maintaining it and improving it if their business is truly dependent on it.

not-kinsale-joe | 6 hours ago

I wonder how much they have financially contributed to Deno.

jimbokun | 6 hours ago

At least open source gives them an opportunity for the community to find a way to support it going forward. But I suppose that's just table stakes these days.

jkahrs595 | 6 hours ago

Anybody who has been bitten by the many issue with Yarn over the years can tell you, just stick with stock tools and deal with it.

ForHackernews | 6 hours ago

Radical idea here, but maybe those many companies could _fund_ the development of key components of their infrastructure.

galaxyLogic | 2 hours ago

Maybe but only if that gives them a competitive advantage.

christoff12 | 2 hours ago

Indeed, seems like it should be pretty straightforward.

I understand why the venture-backed entity couldn't do this, but given the reactions here, could a new maintainer not take over and simply charge for support and future enterprise features like the Sidekiq guy?

duskdozer | 6 hours ago

I guess "joining" was the key word here. But I'm not particularly surprised now that I see it meant acquihire.

orthoxerox | an hour ago

Well, the license Deno is distributed under explicitly warns you (sorry for all caps):

THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.

moralestapia | 8 hours ago

Hmm ... so why would they acquire it to let it die?

yxhuvud | 8 hours ago

Classic acquihire? They allow customers to run javascript in their end nodes, surely the competence is useful.

corytheboyd | 8 hours ago

Competitors use it as their serverless JS runtime, likely as simple as that.

ffsm8 | 8 hours ago

Isn't that underselling the opportunity?

I'm sure they'll have a migration path to the cloudflare platform in 12 month.

behnamoh | 8 hours ago

Kinda feels like a rug pull, similar to Bun.

kaliqt | 7 hours ago

Not even close as Bun is still being actively developed, albeit with less fervor.

nchmy | 8 hours ago

I missed this when I skimmed the post. Sad stuff. I'm a big fan of deno.

sebmellen | 8 hours ago

Fuck me! We’re going to have to start our migration as soon as possible. I knew we were in a precarious spot after the layoffs, but this is a truly sad outcome.

edf13 | 8 hours ago

This is the real headline... and more so that it has been hidden away.

giancarlostoro | 8 hours ago

Thats really upsetting ngl.

singpolyma3 | 8 hours ago

Which any existing user can just do?

yoyohello13 | 7 hours ago

Damn that sucks. I love Deno. It really should have ‘won’ the runtime race. Oh well.

hackerbrother | 7 hours ago

Shame- it is my favorite Markdown formatter.

taikon | 7 hours ago

Why would they acquire them then shut it down? Is there a reason for that?

arnvald | 7 hours ago

Acquihire - they’re acquiring it for the team behind it to eventually develop proprietary software

moistoreos | 6 hours ago

> develop proprietary software

This is a weird strategy to stake future IP value on in the age of AI. With competent and fully qualified team, anyone should be able to reverse engineer this idea and build a roadmap for their own implementation. Especially in the world of open source.

scottyah | 6 hours ago

Do you really think someone off the street, armed with Opus 5.5 could recreate Deno? Or would you pull Cloudflare people off what they were doing (meaning it's a very inefficient company) to work on this?

At the end of the day, great engineers armed with great tools are going to outperform anyone who just has the great tools.

duskdozer | 5 hours ago

1. They can gain at least a temporary advantage by using a proprietary version. They'll have the original devs who can continue where they were before. 2. I wouldn't be surprised if we end up with a situation where LLM-based copyright laundering becomes illegal/enforced, but only in favor of large corporations' copyright, in which case they could maintain the advantage

What would they miss out on? A bunch of PRslop? The "open source community" is now dead.

jms703 | 7 hours ago

acqui-hire
Fundamentally this acquisition is not about Deno the open source project. It’s about buying an amazing team that has built a self-hosted version of Cloudflare Workers that actually doesn’t suck. And that is all about commoditizing the complement.

Deno built celld, which implements the Workers and Durable Objects programming model with self-hosting in mind. Cloudflare says its own distributed infrastructure is too complicated for straightforward self-hosting, and it hadn’t successfully solved that problem. For customers who might be reluctant to commit to being locked in to Cloudflare’s infrastructure, having a rock solid self-hosted alternative reduces that reluctance.

galaxyLogic | 2 hours ago

I wonder how easily could you port celld to Node.js?

jauntywundrkind | 6 hours ago

Hopefully not to stop celld, the cloudflare Durable Object compatible impl. https://github.com/denoland/celld https://news.ycombinator.com/item?id=49185430

Phrased as it being merged into the existing, but I can't help but fret a bit. Is cloudflare willing to let their own core compute product be something available to the world? Absolutely sick wins if so. But I worry celld pretty reasonably seen as a threat.

coloneltcb | 6 hours ago

read the Cloudflare post, basically the opposite of that: https://blog.cloudflare.com/deno-joins-cloudflare/

benrutter | 6 hours ago

Genuine question, is this legal under US anti-monipoly laws?

I don't really know anything about that area, but didn't Facebook get in some trouble for purchasing Instagram in part due to them being competition.

Surely buying a company out only to close their main offering is defined as anti-competitive?

thayne | 6 hours ago

I'm not sure if it is legal or not, but it happens all the time, and nothing is done about it.

IMHO, it shouldn't be allowed.

WorldMaker | 6 hours ago

US level anti-trust laws don't touch on a lot of anti-competitive behavior, mostly specifically it almost solely concerns just trusts and monopolies. I don't think I've heard of a court case ever before simply on the death of a product.

But also US anti-trust laws at the federal level have always relied on a strong FCC, FTC, and US Attorney General's Office to execute, all of which are currently neutered and/or understaffed under the current administration (and may take years to recover even in the best case scenarios). The US has decided it is a season for trusts and monopolies.

(See the mergers of Paramount and WB into Skydance consolidating 200+ combined years of movie history into a single monopoly under the Oracle nepobaby and almost directly undoing/mocking one of the largest and oldest anti-trust cases which was US v. Paramount Studios which set precedents for how large a movie studio could grow that lasted almost 100 years.)

(There might be something the state of California could do, but I don't know how much they want to get involved.)

California has chosen not to get involved - they threatened to then backed down.

bsimpson | 4 hours ago

US v. Paramount separated movie studios from movie theaters.

Sumner Redstone came from a movie theater family and formed modern Paramount by buying Viacom (which was spun out of CBS due to antitrust), Paramount, and then later CBS itself. He was able to buy Paramount as a cinema owner because the government abandoned the rule that you couldn't own both the studio and the theater in the 80s.

The corporate history of Hollywood is long and complicated. Skydance is obviously a big topic this month, but Paramount was owned by the Redstone family's National Amusements theater for as long as many of the adults on this site have been alive.

WorldMaker | 3 hours ago

National Amusements wasn't considered an official breach of the Paramount decree because it was "the other around", a theater chain owning a studio rather than a studio owning the theaters. It also got a lot of weird exceptions because National Amusements was entirely private at the time.

But the current issue is right now streaming services dwarf theaters today. The Paramount decree was officially suspended by this administration and its courts on this matter stating it isn't a monopolistic oversight for studios to own and entirely control their streaming services (despite doing the exact same things with "originals" and "exclusives" that led to the original Paramount decree). This administration and its courts not only said the current streaming situation is fine, but that it also means the original Paramount decree no longer applies and studios may own theater chains again, because theaters now compete with streaming.

Skydance having both Paramount+ and HBO Max gives them a huge amount of leverage in the streaming space that is going to get stranger with this consolidation, and gets back to why that 200+ years of combined film history is important and relevant.

scottyah | 6 hours ago

Do you think Deno was real competition for Cloudflare, and now that they've merged we don't have alternative options for goods/services that are mostly essential?

I think if Cloudflare and Google merged, it still wouldn't be a monopoly because of AWS (and many others).

TSiege | 5 hours ago

In what sense did deno compete with cloudflare? It is a niche runtime and cloudflare is a cloud platform

tancop | 5 hours ago

Workers against Deno Deploy? And even if you don't count Deno as a whole in the same market as Cloudflare it's still shady as hell. They had plans to buy out a company with the explicit intent to shut down their main product.

You would expect them to integrate Deno with Workers, make a new official managed service that would probably become profitable in no time with Cloudflare's cost optimized infra, or at least commit to basic security fixes until the community finds new maintainers.

What they pulled off instead is the most toxic form of acqui hire ever invented.

kentonv | 2 hours ago

> They had plans to buy out a company with the explicit intent to shut down their main product.

I understand why it looks that way, and we knew it would be hard to combat this perception.

But it's simply not true.

The actual story is simply this: The Deno team made a strategic decision to refocus on celld, and we (Cloudflare) are excited to support this work, for the reasons I explained in the blog post: https://blog.cloudflare.com/deno-joins-cloudflare/

See Ryan's own comment here: https://news.ycombinator.com/item?id=50023277

dml2135 | 3 hours ago

> but didn't Facebook get in some trouble for purchasing Instagram

They got scrutiny over it, sure. But trouble? No, I would say that they did not get into trouble.

ericfr11 | 6 hours ago

Interesting. I guess open source is not as dependable as it used to be

heliosAtwork | 6 hours ago

The CloudFlare blog concludes with:

"By bringing celld and workerd together, we want it to be radically easy to build and operate distributed applications on your own infrastructure."

It does not appear they are close sourcing it. He mentions workerd is open source. Roadmap needs better communication but it appears people will be able to switch to new merged OSS version. It's just not well defined what it looks like yet.

kentonv | 6 hours ago

We don't completely know what it will look like yet either, but it will absolutely be open source -- as workerd and celld are both already.

bodge5000 | 6 hours ago

Funny that with Bun being acquired by Anthropic, if this big bet on AI doesn't work out we'll end up right back where we started; Node. Obviously Deno will still be OSS, Bun would likely end up that way too, but you get the idea
but even in that scenario, the node competitors absolutely spurred new energy and innovation in node, as node themselves have acknowledged

pjmlp | 6 hours ago

The fate of many forks, while reference implementation keeps chugging along adopting the most relevant features.

etatester | 6 hours ago

Deno is decidedly not a fork for Node.

pjmlp | 5 hours ago

Did they replace V8? Nope.

etatester | 4 hours ago

Is Node a fork of Chrome? They didn't replace V8 either.

pjmlp | 2 hours ago

It is Chrome on the backend, so yeah, kind of.

dkersten | 6 hours ago

So "Deno" isn't joining Cloudflare, Deno is effectively defunkt and its former team is joining Cloudflare.

vorticalbox | 5 hours ago

jsr is moving to cloudflare.

chiffaa | 4 hours ago

isn't that fairly irrelevant if Deno dies out? Does anything else use JSR?

herpdyderp | 4 hours ago

I tried using JSR for about a week, but the restrictions were so tight I gave up.

vorticalbox | 3 hours ago

It’s immutable npm, you can’t unpublish I believe but yeah it’s trick of allowing one to publish typescript packages rather than compiled js only applies to deno.

skybrian | 6 minutes ago

[delayed]

tech234a | 5 hours ago

The yt-dlp project uses Deno as its default and preferred JavaScript runtime when downloading YouTube videos (this replaced their own handwritten JS interpreter). Fortunately yt-dlp also has support for Node and QuickJS as well as deprecated support for Bun, but I don’t think any of those were preferred by the project for various reasons such as portability, security and I think also speed.

See https://github.com/yt-dlp/yt-dlp/issues/14404, https://github.com/yt-dlp/yt-dlp/issues/15012, and https://github.com/yt-dlp/yt-dlp/wiki/EJS.

As I recall, they picked Deno over Bun during the whole vibecoding rewrite fiasco from six months ago, and there wasn't a ton of explanation given beyond the general vibe of "ai bad". They might reevaluate that in light of things being generally fine and losing their precious handcoded runtime choice.

tech234a | 5 hours ago

The vibecoded rewrite led to the deprecation of support for Bun but I believe Deno was already the default. Also Bun had the note “No permission restrictions available. Scripts have full file system and network access.”

stymaar | 5 hours ago

> there wasn't a ton of explanation given beyond the general vibe of "ai bad"

I'm very bullish on AI, but vibe-porting the piece of software you're the main maintainer over a few weeks without letting anyone in the community know and pushing that as a fait accompli to both your userbase and your open source community is definitely the kind of behavior that makes you not trustworthy enough to depend on.

as a counterpoint, your fears are hypothetical so far - nobody on earth cares as much about bun as the bun team and if it was good enough for them it is probably good enough for 99% of users

inknight | 4 hours ago

i think someone who has built their infra on top of bun and have bills to pay care much more about bun stability than the team who get paid by Anthropic to vibecode an entire rewrite to another lang

phoghed | 3 hours ago

> someone who has built their infra on top of bun and have bills to pay

they were stupid to do this in the first place. bun has always been a one man show. what were their plans for when he got hit by a bus?

its-summertime | 5 hours ago

If I remember correctly, Deno was always priority number 1 due to having a permissions system. Bun's removal due to the rewrite had people complaining using Deno as the focus as Deno's development shifted towards being LLM heavy. Node now supporting permissions would likely be the priority now.

tedivm | 5 hours ago

There was a ton of criticism beyond "ai bad". A complete rewrite, in a different language, is a brand new project. It doesn't have any where near the hardening as the previous version thousands of deployments. If they had done that exact same thing but without AI people still would have been upset.

locknitpicker | 5 hours ago

> As I recall, they picked Deno over Bun during the whole vibecoding rewrite fiasco from six months ago, and there wasn't a ton of explanation given beyond the general vibe of "ai bad".

Your comment is baffling. Either you lost track of the story or you've opted to post a very simplistic take on the whole Bun fiasco. Bun's ill-advised rewrite had zero technical grounds and the radical drop in release cadence in spite of all the AI backing suggests the project's foundation lays on shaky ground.

bambax | 4 hours ago

For asynchronous downloading of huge media files, speed should not be a priority?

lavela | 3 hours ago

Afaik it's used more for circumventing anti-bot measures and solving challenges than the download handling itself.

toomuchtodo | 3 hours ago

This is accurate (maintainer of downstream project that depends on yt-dlp for archiving operations).

antisthenes | 3 hours ago

When downloading huge media files, the only speed you're being limited by is your bandwidth.

Everything else is completely negligible.

antalis | 2 hours ago

QuickJS works fine for yt-dlp and is way smaller: less than 1 MB vs 34 MB + its many dependencies for Deno.

See https://github.com/denoland/deno/discussions/9811

brundolf | 5 hours ago

Oof.

The writing had been on the wall though, ever since Bun's rapid success with their alternate strategy. Deno quickly started removing its opinionated stances and playing catch-up on Node compatibility.

I loved their original vision, and I'm glad they tried. They had some really cool ideas for a better world of JavaScript, and I do think they placed some pressure on Node and made it better in the process. I'm also glad they're getting a buyout for their hard effort, even though it's probably more about hiring a team of skilled JS runtime engineers than about acquiring the technology.

RIP Deno

BrunoBernardino | 4 hours ago

I'm saddened by this, and will now need to plan for some migration work in a couple of production projects. Sigh.

lukan | 4 hours ago

So they don't want to buy Deno, they want to buy the team to work on something cloudflare specific.

patcon | 3 hours ago

I'd say it's durable object specific. Both team deno and cloudflare (and many others) have been won over by the paradigm. Cloudflare is just the primary implementers of it as a strong example of an actor-based programming model at infra layer, but others have been trying to push it (Rivet, and TerseAI's durable actors, celld)

EDIT: like the whole enthusiasm is that they are buying them because they are generalizing a thing to be NOT a cloudflare thing

zengid | 3 hours ago

i guess bun won

port11 | 3 hours ago

‘Acquires’ is an interesting word, given they’re hiring people and sunsetting the product. They didn’t buy Deno, they hired the team that built it and that forces them to abandon the project.

Language really means nothing these days…

(Yeah I’m salty, I got all in on Deno a year ago.)

syrusakbary | 2 hours ago

I'm happy that the Deno team found a suitable home. Cloudflare is likely the best place for them to land. I believe they will do great things together. However, I'm a bit concerned that there are very few independent Node.js runtimes: Anthropic acquired Bun, and now Deno will not be developed further.

Somehow I don't believe that Cloudflare doubling down on their own runtime -workerd, which will be likely migrated to Rust soon [1]- is the right choice (since it push on semantics that can only be run on Cloudflare infrastructure). I strongly believe Node.js semantics are likely the right ones for agents.

If anyone is looking for a full-open source alternative to Node.js that can run everywhere (browsers, phones or servers), please be aware that you can rely and use Edge.js [2] (disclaimer: Edge.js is part of the company that I founded: Wasmer)

[1] https://x.com/KentonVarda/status/2108559594691690663

[2] https://edgejs.org/

hanspagel | 2 hours ago

Dumb question: Why do we need many independent Node.js runtimes?

sdcfgy | 2 hours ago

Well it keeps all the node developers away from my shit so I'm happy :)

syrusakbary | 2 hours ago

I believe it indicates a healthy market and pushes competition and better outcomes for customers. In this case, Deno pushed Web primitives for Node.js and Bun pushed forward on speed (and helped Node.js work on their numbers better).

This have a similar analogy with browsers. Back then when Internet Explorer was the only supported browser, the websites were not evolving as fast. When Firefox pushed it forward and then Chrome, customers won (better and faster sites).

galaxyLogic | 2 hours ago

We need them so you can pick and choose the one that works best for your current project.

But that points to an important aspect of the platforms-game: The interface between the runtime and everything else should be standardized, to support true pick-and-choose.

> now Deno will not be developed further.

that's an interesting reflection on the nature of open source - in theory the source is there and "the community" could conceivably continue development. especially in the case of something like deno where the people most motivated to keep it alive are already programmers. but the reality is that however distributed an open source project is in theory, in practice it needs a single entity to steward it, otherwise it will die.

hopefully that single entity can be a consortium of companies invested in using the runtime, sort of like opentofu recently.

syrusakbary | 2 hours ago

> consortium of companies invested in using the runtime

I believe this is very unlikely to happen. If the founder (Ryan) was involved in it or it have strong market position, it would have strong chances.

Now, is a kingdom without a king and without strong companies to steward it forward. I hope to be wrong though!

saghm | 2 hours ago

Maybe in another decade he'll pop up again with a third runtime called something like "Edno" that tries to do things differently than both Node and Deno. There are plenty of permutations of those letters left!

saghm | 2 hours ago

From a quick search, it looks like they raised $21 million in funding half a decade ago (after an earlier seed round), so this seems less like a reflection on the nature of open source in general and more just a reflection of this one project. It was set up in a way where development was happening because people were being paid to do it, and this time next year, they won't be. Maybe the community would have come in to try to keep it going if there wasn't any funding, or maybe it would have just stopped seeing any real development, but we can't really say for sure either way.
the $21M was presumably not just to develop deno but to build a business around it, which is a much harder problem. this feels like more of a bystander effect problem; if as few as three large companies that benefited from deno were willing to form an "openedeno" foundation and assign one full time employee each to it i'm betting that would be enough to at least sustain the project in a usable state, but of course everyone is hoping someone else will do it.

galaxyLogic | 2 hours ago

Why Edge of Node.js?

kentonv | 2 hours ago

> since it push on semantics that can only be run on Cloudflare infrastructure

No, workerd and its semantics are not exclusive to Cloudflare infrastructure. People really do run it in production without using Cloudflare at all (I really wish I was allowed to say who because one of the users is hilariously ironic...).

Ryan's and Bert's core focus at Cloudflare is going to be making the self-hosting story better.

This was emphasized in the blog post: https://blog.cloudflare.com/deno-joins-cloudflare/

syrusakbary | 2 hours ago

Thanks for chiming in Kenton.

> workerd and its semantics are not exclusive to Cloudflare infrastructure

I believe they are. You may be able to run workerd, but you can't run D1 (Sqlite alternative), you can't run KV or Queues (please correct me if I'm wrong).

All those are primitives that already exist in the non CF world: KV can be easily redis/memcached. Queues, Kafka and so on. I believe that a system that reuses those would be stronger.

> I really wish I was allowed to say who because one of the users is hilariously ironic

Ok, this peaked my curiosity. Would be great if you could share it!

kentonv | an hour ago

> You may be able to run workerd, but you can't run D1 (Sqlite alternative), you can't run KV or Queues (please correct me if I'm wrong).

Details remain to be worked out, but part of the goal of the project is to make all these interfaces plugable with reference implementations that can sit on common infrastructure.

In fact, celld has already done a lot of this.

> Ok, this peaked my curiosity. Would be great if you could share it!

You'll have to find me in person over drinks somehow. ;)

tibozaurus | 27 minutes ago

Is it the triangle ?

vmg12 | 8 hours ago

If this was done to kill celld as a runtime that would be unfortunate.

edit: my reaction was too soon, it seems like they will be explicitly working on making workerd an open source self hostable runtime

kentonv | 8 hours ago

On the contrary. Please read my part of Cloudflare's blog post here: https://blog.cloudflare.com/deno-joins-cloudflare/

vmg12 | 8 hours ago

I'm really happy to hear this. Congrats to everyone involved.

ForHackernews | 8 hours ago

Sounds like the opposite: They are killing Deno to work on celld

pimterry | 8 hours ago

The Cloudflare side is also worth a read: https://blog.cloudflare.com/deno-joins-cloudflare/

multisport | 8 hours ago

I'm very surprised they are not running with the runtime. That seemed like Deno's secret sauce? The rest of it is very aligned with Cloudflare already, deploy, kv, workers, etc seems like the lower hanging fruit.

DannyBee | 7 hours ago

It's almost certainly not worth it. Having less software that you can keep more reliable is almost always worth it over having more software just because it's 10% faster or whatever. This isn't always true but it's mostly true.

rattray | 8 hours ago

As a bystander, I'm excited by this. I don't know what it'll be, but I have a sense some interesting, powerful, and secure new ways of shipping code could come from this marriage...
> We will support the Deno runtime for another year with monthly releases containing bug fixes and security updates. After that year we will end our development of the Deno runtime. Deno will remain open source, and we welcome others who want to continue its development.

So Deno is going to be unsupported and will no longer be maintained and will be discontinued.

It looks like "written in Rust" is not enough for a selling point and lost out to the fierce competition against Bun.

vollbrecht | 8 hours ago

Isn't bun also written in rust, so can you clarify what your point is here?
Deno wasn't doing well and was repeatedly outperformed in downloads and raw performance when Bun was written in Zig, and even before Bun got acquired by Anthropic.

My point is, even if Bun stayed on Zig, Deno still struggled to compete regardless of the language used.

tommica | 8 hours ago

I'd guess Deno failed because of the original decision of not supporting node_modules, instead went with a different way of handling dependencies. Else the native typescript support would most likely had pushed them to bigger success past nodejs.

Though nodejs was even then quite solid in it's position, so maybe it would not have made a difference.

tiborsaas | 8 hours ago

Congrats on the exit :)

Finally, the next step of forking Node is up for grabs:

Node > Deno > Done (anyone?)

bsoqk | 8 hours ago

And then Danone.

khalidkhair | 8 hours ago

This one might have to be spooned

nateb2022 | 8 hours ago

Sounds like something Bending Spoons would like

Latty | 4 hours ago

Oned maybe.

notnullorvoid | 8 hours ago

> We will support the Deno runtime for another year with monthly releases containing bug fixes and security updates. After that year we will end our development of the Deno runtime.

Extremely disappointing...

mbStavola | 8 hours ago

No idea why CF wouldn't just have them to continue working on Deno indefinitely...

brachkow | 8 hours ago

Because Deno turned into some quirky serverless technology.

CF has its own quirky serverless technology and has no interest in funding any competition, even/especially in such sad shape as Deno is

mbStavola | 8 hours ago

I mean, sure, but this doesn't preclude CF from keeping a few people around who can work on the runtime while everyone else does... whatever CF wants them to do.

They don't even need to be the long term stewards either. Spend some time setting up a proper governance structure for Deno, hand it off, and then pay some maintainers to continue their existing effort.

At least how it's stated in the post, it really feels like an "ah good luck everyone, I'm out!" sorta deal, which seriously sucks for everyone who really believed in Deno.

notnullorvoid | 7 hours ago

Deno is a excellent and quirky severless, server, CLI, library, and GUI technology.

CF workerd is only one out of those 5.

kentonv | 8 hours ago

Please be sure to read the post on Cloudflare's blog, it's not just fluff:

https://blog.cloudflare.com/deno-joins-cloudflare/

TL;DR: Ryan and co. will be merging celld with workerd to create one first-class open source self-hostable runtime for Workers and Durable Objects. In the post I explain in the post why, contrary to what you might think, this is good business for Cloudflare and we're very excited about it.

smt88 | 8 hours ago

I don’t know that many people reading this particular thread care whether this is a good business decision for Cloudflare.

Most of us are here because we’re curious what it means for Deno specifically and FOSS TypeScript runtimes in general, since Bun was also acquired.

patcon | 8 hours ago

I do appreciate that it's not explicitly anti-competitive, but as a biochemist who spent a lot of time thinking about living systems, I am a bit concerned about a budding ecology that has perhaps collapsed <3

But I do have a strangely high trust in the individuals involved (you, Ryan, Sunil, others), even though I am a bit perplexed by CloudFlare's incentives or economics

Which is to say: I am choosing to be optimistic :)

Caveat, am commenting before reading, mind you -- just my general reaction to mergers in a world that never cleaves :)

EDIT: though this has also probably deflated a lot of the good-faith conversations I was having with gov-adjacent Europeans about celld being a boon for the moment of heightened European sovereignty, where EU data residency isn't necessarily considered enough distance anymore.

mark_and_sweep | 8 hours ago

Who decided that the Deno runtime would be abandoned? Was this Cloudflare's or Deno's decision? And why?

patcon | 6 hours ago

Maybe helpful context: https://x.com/rough__sea/status/2105853283617440032

> once you see it, you'll realize there's no point to traditional javascript runtimes in serving applications - only for build processes (eg bundling) and scripting.

I suspect he's come to the conclusion that the runtimes are now just a commodified build system that's been dialed in already, and the layer where celld sits is where the next unvalidated opportunities are

rough-sea | 5 hours ago

It's a joint decision and I agree with it. I'm most invested in its success and have put the most work into it - and I no longer think it's where I can do the most important work. There are some good ideas in Deno and it's well engineered - but it ultimately is not solving big problems. It has been sucked into the gravity well of node compatibility, which forces it to behave exactly as Node does. Why reimplement Node? It works. Marginal performance or UX or security benefits are not enough.

I'm interested in building powerful new abstractions. celld has been working remarkably well, depending only on object storage for coordination and persistence. It is not just a slightly different API to interact with the file system or network - it's an entirely new model for server development. I wrote a bit about it here: https://x.com/rough__sea/status/2105853283617440032

We'll ship monthly releases for a year, and Deno stays MIT-licensed. If people want to carry it forward, I'd like that.

ramesh31 | 8 hours ago

So both major (and the only meaningful) possible Node alternatives have been absorbed into proprietary monoliths in the last year. We all know how well the Joyent years went, RIP to open source innovation at this point.

ecares | 3 hours ago

Node is still there

evbogue | 8 hours ago

Congrats Ry

victorbjorklund | 8 hours ago

RIP

bennett_dev | 8 hours ago

I feel it leaves a bitter flavor how Ryan Dahl pushed so hard for Deno and Deno Deploy for years, just to let them die within 1 year and 6 months respectively. Thankfully I don't have any codebases that heavily use Deno features, otherwise this would be a steep curve now.

timdorr | 8 hours ago

Investors are a helluva drug

vanviegen | 8 hours ago

Meh, those types of large scale migrations are just a very short prompt nowadays.

phaser | 8 hours ago

specially deno to bun

mapmeld | 7 hours ago

Yeah they just made me migrate my blog to their new cloud platform four months ago.

TIPSIO | 7 hours ago

Don’t have a strong opinion on any of this, but it’s actually super normal for anyone who helps run a business to push hard and try to grow it.

Things don’t always shake out as you plan

wosined | 8 hours ago

> Deno sells out

cmrdporcupine | 7 hours ago

I read it more as:

> Deno people probably just want a paycheck after they spent years seeking glory and money on something that other people used but didn't pay them a cent for.

My take: Opensource-Infrastructure-as-startup-but-also-charity is a thing that is going to die along with ZIRP. I don't know why VCs ever sniffed around things like this in the first place. The younger generation that followed this business model with liberal "take my stuff" licenses and sneered at GPL etc are learning the hard way that making a nice cool thing and getting noticed is not going to earn you a good living. (And other people will make millions off your passionate work.)

h1fra | 8 hours ago

Congrats. But also terrible news for the ecosystem; this project was a bit doomed from the start, and they acknowledge it multiple times (implicitly), but nice to have competition, I guess.

Ultimately I only trust Node.js to succeed. Bun being too deep into "shipping anything that increases usage".

hoppp | 6 hours ago

Bun is claude code now. Not gonna touch it.

Deno was a nice alternative with easy configuration and I loved KV and running it on a VPS.

It's sad how it worked out. Bun really stole Deno's momentum. Deno's foundational trust model really feels like its what the JS community needs. There were so many genuine improvements over Node that I don't think Node can ever just adopt

hoppp | 4 hours ago

And now if you heard it, Deno is dead. 1 more year of support and they all got hired to work at cloudflare instead

cyanydeez | 8 hours ago

is this Cloudflare signalling they're going to hard pivot to being an AI company?

notnullorvoid | 8 hours ago

No if that were true they wouldn't be stopping development of Deno, which as it stands sits in the best position for codemode given it's granular sandboxing.

kentonv | 8 hours ago

workerd has also had granular sandboxing all along... I actually coined the term "code mode" in this blog post:

https://blog.cloudflare.com/code-mode/

cyanydeez | 7 hours ago

hard pivot to ai confirmed.

kentonv | 6 hours ago

I think it's well-known that we've been pretty focused on AI agent infrastructure for a while...

notnullorvoid | 7 hours ago

Kind of hard to figure out what sandboxing controls are available given the lack of docs.

Given it's server focus though, I'd be very surprised if it was as good as Deno for giving agents a local code sandbox.

kentonv | 6 hours ago

Docs: https://developers.cloudflare.com/dynamic-workers/

Also another blog post from when the feature became generally available: https://blog.cloudflare.com/dynamic-workers/

I agree it would be an awkward choice for an agent that runs as a local application, but the trend I think is towards agents running more and more on servers.

guipsp | 6 hours ago

Servers, sure. Not necessarily your servers tho

kentonv | 3 hours ago

workerd is open source, you can run it on your own servers.

its-summertime | 8 hours ago

Disappointing. Everything I want to express about this is impolite.

I guess I can say that this means Deno won't ever have a much needed Python 3 moment.

really wondering what role celld played in the negotiations

bennett_dev | 8 hours ago

From CloudFlare's side (https://blog.cloudflare.com/deno-joins-cloudflare/) is seems celld was the main point of this - letting the Deno team focus on making workerd self-hosting easier.

classified | 8 hours ago

R.I.P.

JaceComix | 8 hours ago

Node always felt so annoying to deal with. I was really excited when Bun and Deno were coming up. Pour one out.

gen2brain | 8 hours ago

I have no idea anymore what is happening, and none of the blogposts seem to explain that either. So, if I am to start a new JS or TypeScript project or whatever, what should I choose and why? One runtime used a lot of tokens to rewrite Zig project, one was already Rust, one bought, one rewritten in Go, what is going on?
One was not rewritten in Go. Typescript rewrote its compiler in Go, but that doesn't affect which runtime you use for the resulting Javascript code. Moreover this isn't producing a fork in Typescript as it is a replacement for the previous compiler, at least once they're done with it. The JS runtime forks and churn are not related to Typescript per se.

gen2brain | 7 hours ago

Yeah, after I posted I realized that Go remark was not correct, but again, I am confused how do you combine all that. JS I can read and understand (well, understand), I have seen it already, TS, I compile TS to JS right, and then I can choose any of the current available runtimes to run that code, correct? And final fat binary that is deployed has what, whatever runtime I choose to be? Huh, I think I guessed that right, I do use such apps, but never bothered to understand how they are actually packed.

mschuster91 | 7 hours ago

> Typescript rewrote its compiler in Go, but that doesn't affect which runtime you use for the resulting Javascript code.

It unfortunately has other implications, ts-loader (used by webpack) for example is not compatible with the new Go crap so you need to do weird pinning down to v6 to get your builds working again [1].

[1] https://github.com/TypeStrong/ts-loader/issues/1671

gen2brain | 7 hours ago

Well, that "Go crap" needs some explanation. The reason I am not involved in JS is because I mostly use Go for backend, and I am happy I have no relation with frontend at all. And even that is just small part of my job and what I do daily (Radius, Diameter, etc.). But, I never heard about Go crap (in that context maybe), or experienced any crap there, it is just nice and simple. What are the issues?

mschuster91 | 7 hours ago

Many of the "rewrite it in Rust/Go/whatever fad" projects that have cropped up have been done with the assistance of AI, especially because both languages are a pretty heavy divergence if you're used to C, C++, Java or JavaScript.

And when you can't manage to coordinate with an ecosystem dependency as large as webpack before the migration to make sure nothing breaks... my suspicion is utter incompetence and gross misuse of AI.

Yes, everything I have is pinned that way too. That's why I said "when it is done", even in my limited experience and contact with TS it is not currently a suitable replacement, and I'm not a particularly hard user of the tool chain. (I am having a hard time phrasing this in a way that I'm completely sure can't be potentially read as snarky or short-tempered, so I guess I'll just go with the clumsy direct statement that I'm agreeing with you and continuing the thought from my own experience, not trying to disagree.)

As near as I can see, it isn't anything fundamental to the rewrite, it's just a transitional phase, though.

CrimsonRain | 8 hours ago

There's just one worthy of using for fresh project: Bun.

Deno was never going to be a thing anyways.

righthand | 8 hours ago

Why not the standard NodeJS? Well supported and not heavily influenced by acquisition or trends like bun is?

SkyeCA | 8 hours ago

Just use Node. Community led and supported by the Linux Foundation.

lioeters | 6 hours ago

Bun is dead. It's a skin-walker wearing the appearance of its former self. They screwed the community when they got acquired.

Deno has been successful, technically better and a respectably run project. I expect it may survive in the form of modular runtime and associated features.

CrimsonRain | 13 minutes ago

Screwed who actually? How? Dead? lol.

Every company that is using Bun is getting so much more perf benefits — faster and less memory used; also less crashes/bugs. New features are dropping rapidly. All those naysayers about rust port will be littered with bugs and unmaintainable crap are already proven wrong. So now you just call it dead. nice.

WorldMaker | 5 hours ago

Bun's being a part of Anthropic is just as concerning, if not more so. At least Cloudflare is being honest here that they have no idea continuing Deno support long term. Anthropic's first role in Bun was treating it as a playground to migrate from Zig to Rust using as many LLM tokens as they wished in the process. That's not exactly the sign of a steward with long term maintenance in mind.

CrimsonRain | 23 minutes ago

Bun's rewrite has been a massive success, unprecedented even.

The amount of new features they are coming up with, the speed of development has been even faster than before.

We have not seen any indications so far Anthropic messing with Bun's direction. It was always Jarred deciding what to do and it is still the same. So far Anthropic has left Bun alone and they are just reaping benefits of bun getting faster and faster.

I see that as a long term benefit. Not a negative.

nozzlegear | 8 hours ago

I'd just go with Node, it supports TS natively now.
NodeJS just strips TS types and prays that it runs as JS. It's not a native support by any means.

For example it doesn't support enums.

Bun and Deno do the real thing.

nozzlegear | 6 hours ago

Oh for real? I thought the latest versions ran actual typescript.

kevinfiol | 2 hours ago

Well, it does technically in that to "run TypeScript" all you have to do is strip the types, and execute the remaining JavaScript. This is what Node does, but it doesn't do any typechecking. You can always include TypeScript as a dependency to do the actual type checking for you.

Deno from my understanding included a version of the TypeScript compiler as part of its build. Node doesn't do this. I'm not sure what Bun does, but I wouldn't trust it for anything more than a hobby project.

rslsts | 3 hours ago

> prays that it runs

If you want to use TS stripping for your own project the typescript ecosystem makes it very easy to avoid using the wrong features. Just set erasableSyntaxOnly and verbatimModuleSyntax to true in your tsconfig.json and you will be warned when you're doing something node would not be able to handle. These days I find more code is being written to be stripping friendly than not, the incompatible stuff is of little importance besides enum for which you could resort to an as const object or a string union. I consider the presence of such things a smell, the TS dev team considers things like enums to have been a mistake, the goal of TS is to remain minimally divergent with JS outside of the type annotations.

flohofwoe | 29 minutes ago

"deno run" also just strips the types. The type checker is 'opt-in' now.

Don't know what Bun does though.

> what should I choose and why?

You should choose Node.js unless you have a good reason to use something else. This is what everyone uses, and it is used widely enough that it's in the same position as Java, i.e. it will be supported forever.

Also the other runtimes only offer incremental improvements.

Regarding the blogposts, you don't read a lot about Node.js because it is mature software and there isn't a lot of drama or new things to talk about.

CuriouslyC | 7 hours ago

I don't choose TS/JS for new projects anymore unless they're browser based. If you need to be in JS land for whatever reason, deploy with Node but do local package management/testing with Bun, because it's way faster for those and you can migrate off without too much pain if it ever becomes problematic.

alexfortin | 6 hours ago

More or less the same but I dropped Bun after Anthropic acquisition so I now default to PNPM and Vitest, which is ok.

seanw444 | 4 hours ago

While it may as well be the same thing, the Anthropic acquisition isn't what turned me off of Bun, it was the vibe-coded Rust refactor. As soon as that happened I dropped Bun. Deno was what I ended up more interested in (Deno Fresh seemed really cool too), but I guess it's just back to Node/PNPM for me now as well. What is going on anymore...

sensanaty | 7 hours ago

There's basically no reason not to just go with Node as 99% of projects out there do

croes | 7 hours ago

Isn’t the whole node npm ecosystem now with AI a greater risk as before?

thunderfork | 6 hours ago

"which runtime" is a separate discussion from "which package manager"; there's nothing in Node requiring you to use npm (or to rely on external dependencies at all)

mschuster91 | 7 hours ago

> So, if I am to start a new JS or TypeScript project or whatever, what should I choose and why?

NodeJS for the runtime if it's not in a browser, webpack for bundling. For the frontend stack, either React if you're in for a full application or, fuck it, good old jQuery if you don't want to do type document.queryXXX all the time. You'll find a ton of developers and coding bootcamp graduates to deal with all of that, and the AI agents should all be trained well enough on them.

Everything else is just a recipe for getting rug-pulled or being the bananaware customer responsible for the ripening.

WorldMaker | 5 hours ago

I'd throw out webpack and start with unbundled ESM today. Vendor bundle and spot bundle with esbuild or rollup or something else designed for native ESM bundling and just ESM bundling, and only where you see actual performance bottlenecks (visible request waterfalls). Use any friction you see as an excuse to replace/drop old CommonJS dependencies entirely.

Webpack had its day, but today its kitchen sink and incredibly baroque configurations are as much a liability as a helpful place to start on a project. Start fresh with ESM and without a bundler and things are surprisingly nice in development experience.

AznHisoka | 8 hours ago

I think the biggest thing Cloudflare needs to buy is some sort of Postgres-database service. They've already cornered the market for everything front-end/serverless

shados | 8 hours ago

D1 is their bet there but considering hyperdrive, a real Postgres would be cool.

I also wish they expanded jurisdiction more. I worked at companies that couldn't use Cloudflare because of specific location requirements in contracts

CuriouslyC | 7 hours ago

D1 is a very different product. D1 is designed to be tenant sharded for any real workloads.

If they bought Neon that'd be a coup.

PlanetScale might be more likely as Neon was bought by Databricks.

eknkc | 8 hours ago

Yeah. D1 is nice and easy but a serverless postgres offering would make a significant difference.

HatchedLake721 | 7 hours ago

Planetscale?

bilalq | 4 hours ago

Cloudflare could make the biggest impact by doing something similar to AWS DSQL. There are very few options in the multi-region replicated space, and it ties in nicely with their edge workers.

ryanrasti | 8 hours ago

A lot of the comments are on sunsetting Deno, but the more interesting part is merging the celld model into workerd.

I've been following celld since it was announced. Bootstrapping both durability and coordination off object storage simplifies so many things for self-hosting. (Yes, ironic that self-hosting has a cloud dependency, but in this case I think justified because S3 has become a widely supported protocol that you can run yourself too).

Will be curious to see the details on exactly how that model makes it into workerd.

OtherShrezzing | 7 hours ago

>A lot of the comments are on sunsetting Deno, but the more interesting part is merging the celld model into workerd.

I think people are focusing on it because if you've built your business on Deno, then the "Deno will have no support in 13 months time" is a bit of an existential risk, and will be a huge time-sink for your team. So it's far more interesting to most of the people reading this page on HN, because HN is full of people who are first-adopters.

hunts | 6 hours ago

Maybe it’s time to ask AI to rewrite those projects ;)

elyase | 5 hours ago

rough-sea | 5 hours ago

The plan is to bring the celld model to workerd: run a fleet of workerd instances that use a bucket for coordination and storage. Building on workerd, instead of a separate runtime means our effort isn't split and that APIs are exactly the same in both CF and self-hosted. And of course the deno team will help improve the worker runtime itself.

Jgrubb | 8 hours ago

Honestly, this motion right here is the death of open source - the rug pull. I no longer can trust any open source project won't get bought up and sunsetted. I'm glad open tofu and valkey and Linux exist to serve as a counter example but this makes me sad.

oblio | 8 hours ago

It's not the death of open source. It will probably be the death of small company open source. Either 100% community/non profit or 100% big corporation and users check corporate alignment with project goals.

vachina | 7 hours ago

Honestly with AI just build it yourself.

I took the plunge and ripped out all my (“open source”) Magento shopfronts and reimplemented them from the ground in…… 2 hours. And it is so much more performant to boot.

rfgplk | 7 hours ago

This. Internally as of about two months ago I use _zero_ open source code in any of my projects. Anything that I was still relying on was 100% rewritten with an LLM. The only hard dependency remaining is the Linux kernel itself which I predict I'll be able to replace in a few months. The current rewrite is functional except for networking and wider driver support.

HeadOfProbing | 8 hours ago

Deno was a good idea in the Old World of software development before LLMs, and simply doesn’t make sense anymore.

oblio | 8 hours ago

Why? We probably need more sandboxing, not less.

Especially with LLMs automating all sorts of code and operational aspects, we could do Tcl/Lua type whitelist sandboxes where the application can only call a limited set of functions.

hollowturtle | 8 hours ago

I warn you to not try to argue with ai shilling people

oblio | 5 hours ago

I'll be fine, I outlasted the NoSQL and cryptocurrency people :-)

Pesthuf | 8 hours ago

I think it makes more sense to use the kernel‘s’s sandboxing utilities (like seccomp, SELinux, namespaces, prctl and eBPF) than to rely on the process to try to isolate itself purely in userspace which will always have holes.

po1nt | 8 hours ago

I was rooting for Deno so much as I was fighting with node for years. Luckily I made full transition from JS last year and not comming back.

adamddev1 | 8 hours ago

What did you transition to?

schnebbau | 7 hours ago

AI.

paaloeye | 8 hours ago

It's only OpenAI which doesn't have an in-house modern runtime

simlevesque | 7 hours ago

They should just go all in with Wasm.

dpc94 | 7 hours ago

paaloeye | 7 hours ago

Is it JS?

rfgplk | 7 hours ago

~/.local/bin/codex --dangerously-bypass-approvals-and-sandbox -c 'model="internal-gpt-7-turbo-blackhole"' -c 'model_reasoning_effort="max"' -c 'plan_mode_reasoning_effort="max"'

create a plan to implement a javascript runtime similar to {deno,bun,node.js,whatever} in {Rust,C++,ASM,Go,Fortran} language, use subagents @ max effort, keep building until you're done, follow instructions according to INSTRUCTIONS.md

Wait a day and you're done.

sharktheone | 8 hours ago

sorry, but who even is still working on Deno? All my friends who used to work on Deno got fired

Throwaway123129 | 8 hours ago

Can we rename title to "Deno is winding down" ? It's not joining cloudflare. the people are

coldtea | 7 hours ago

"Deno development effectively shut down via a Cloudflare acquihire" would be a better headline.

brcmthrowaway | 6 hours ago

Brilliant take, this is why I come here. Cut through the "our amazing journey" BS.

atif089 | 4 hours ago

I'm trying to understand this. Cloudflare wants the people to work on different priorities or cloudflare wants deno to die?

In the case of the latter, I'm wondering why. Most of cloudflares architecture like workers support js runtimes so wouldnt investment into deno be more strategic than other priorities

conductr | 4 hours ago

It’s likely that this could be true but they simply have something else they want the acquihired to work on and feel Deno would be a distraction. At least they’re being honest with it instead of letting development stall and all the ill will that comes with the usual slow death by acquisition

cprecioso | 2 hours ago

I'm more thinking of "Deno (the company) lost interest/faith in Deno (the runtime), so they were looking for an out". They like working with runtimes, so Cloudflare is probably a good choice.

I guess this is why so much core staff left suddenly some months ago.

dzonga | 7 hours ago

my recent comment [0]: was deno was the only other tech player building a proper serverless platform to bring Cloudflare workers in an open source manner.

will they continue that work ?

[0]: https://news.ycombinator.com/item?id=49977056

otherwise this is a proper acquisition. t

cantaloupe | 7 hours ago

the CF blog post suggests that is what the Deno team will be working on: combining workerd and celld for true self hostable workers/DOs

duesabati | 7 hours ago

Insane, I'm deeply saddened and embittered, I don't want to go back to NodeJS and I don't find any advantage in Bun. I guess this is my sign to just get off of JavaScript entirely.

jesse_dot_id | 4 hours ago

Whatever allows you to make stuff is good enough.

duesabati | an hour ago

you are definitely right, thank you for this reminder, it's just that I'm a bit tired of managing trash like NodeJS

flohofwoe | 7 hours ago

To summarize my feelings: Shit!

Deno's ability to import directly from a package registry or even git repo in a standalone TS script without requiring a package.json or similar 'meta-data' file was actually really nice for shell scripting stuff. AFAIK node.js still can't do anything similar?

if you're not locked to javascript you could use python with pep-723[1] to declare inline dependencies

1: https://peps.python.org/pep-0723/

flohofwoe | 6 hours ago

I just migrated that project away from Python to TS :D (cries in corner).

jauntywundrkind | 6 hours ago

`zx --install` will give you this. It's quite handy and enjoyable generally for shell scripting in ts/js. https://google.github.io/zx/cli#install
This might not be seen in much favourable light by many but IMO Cloudflare has the most elegant serveless PaaS as I have seen to date.

The design and architecture is extremely minimal to the point that all of it can be explained on a single A4 page with a 14pt font including D1 + Durable objects. And I hope that it stays that way.

It has all the primitives that you can wish for to build a software system on top of it be it queues, long running jobs, workflows, pipelines, email handlers, cron jobs and even built in AI models ready for you to be invoked.

ATM - it is extremely cheap, reliable, simpler and more capable than anything out there. Deno itself had very little scope anyway because almost no developer tooling is sellable in this environment even more so post AI. Therefore, it is going to accelerate the Cloudflare platform to be the best in class and hopefully not complex and bloated.

This is awesome. The Cloudflare platform is great; being able to run more of it locally is a definite plus.

sandelz | 7 hours ago

A bit worried what will become of https://github.com/denoland/rusty_v8 as it still is the best maintained (?) and featured binding of V8 for rust.

rough-sea | 5 hours ago

rusty_v8 isn't going anywhere - we'll keep maintaining it and will be working towards integrating it into workerd

sandelz | 3 hours ago

Awesome, thanks for the reply!

chaosharmonic | 7 hours ago

Well this is fucking depressing.

So what's the story with JSR sticking around then? Does it already see meaningful use among people using Workers, or do they just really want an escape hatch in case we see more long-term issues with GitHub and NPM?

And does it at least mean the stdlib will see continued development?

WorldMaker | 6 hours ago

It probably does get that advantage that it has had fewer supply chain attacks than npm.

I liked its scoring system for packages and "make the Typescript docs a public part of the package page" and "focus entirely on ESM-first/ESM-only packages". None of that npm does today, so JSR is still the best way I know to find modern and up-to-date/clean packages versus npm just has a nasty swamp of things still in CommonJS for no reason or that will never get upgraded out of CommonJS because the original maintainers are long gone.

chaosharmonic | 5 hours ago

I personally see it as valuable for similar reasons -- plus the ability to just import via web if a package is compatible with browsers, and it being open source and free for the community to fork and rebuild in case something like this goes south.

rough-sea | 5 hours ago

JSR keeps running - the infrastructure is moving to CF

chaosharmonic | 4 hours ago

That I saw, I was more curious what motivated them to keep it
</3

TheRoque | 7 hours ago

Damn. Deno is a super old project, in 2018 the Nodejs creator did the talk "things I hate about NodeJS" and introduced Deno. It's 8 years ago now, and clearly even though the project was known by most Node users, it didn't gain any traction at all. I don't even remember "the bad parts" that Deno tries to solve, were they that bad at all ? Anyways Node will keep evolving and implement new features, new standards, optimization. I think it's super risky to move to an alternative. In the age of the LLMs, if you wanna get out of Node, you better translate all to native Go or Rust.
8 years is not super old, or even old. It's important to understand software maturity cycles for core components.

yipinwong | 7 hours ago

"old" is relative term. Given @TheRogue's account is 4 years old, maybe new to field. If so, it feels "old".

I understand your sentiment of justifying not being "old". but you gotta bring up "legacy code".

"Working Effectively with Legacy Code" defines legacy code as code without tests thus hard to change it easily or with confidence.

So either @TheGuardian is discussing about the age of software relative to his/her perspective or confused "legacy code" without understanding deno code base.

If 8 years is "super old" in terms of software, what is Windows? Or Emacs? Or old Fortran software from the 50s in the Voyager software?

yipinwong | 6 hours ago

Define "super old" or just "old".

It's relative measurement. When you are 9th grader, even a freshman college student feels way older.

But as you are in your 30s, you feel less of difference.

Same thing here, How do you define Windows and Emacs being "old"? For those who's been using it for decades, not as old as Voyager software. For those who lived through those times, Windows and Emacs feels younger.

See where I am going with it?

---

If you have a nephew or a kid, they will say you are "old". But your parents will consider you "young" for the rest of their lives.

In the context of software, I think "how old is old" depends on how web based the software has been over its lifetime.

I think 8 years is old for software that has heavily Web based like Deno. But Windows and Emacs have had portions of their lifetime without the Web in a meaningful way, so 8 years would be young.

yipinwong | 4 hours ago

ty. I like this over others as it uses the "web" as the basis for relativity.

tosti | 2 hours ago

Ancient

bilalq | 5 hours ago

> "Working Effectively with Legacy Code" defines legacy code as code without tests thus hard to change it easily or with confidence.

This is not a universally accepted definition. I've owned plenty of services with 95%+ unit test coverage, massive integ test suites, and synthetic canary tests that ran every minute that I would consider legacy. Plenty of AI slop today gets barfed out with 100% test coverage, but much of it is legacy from day 1.

yipinwong | 4 hours ago

I aggree thre are many defs. I only used that ex as it's easy to use and understand.

What would you consider legacy? (not trynna fight, just wondering what you consider as one)

Workloads that either are superseded or there is a desire to supersede them. It's not just old deprecated stuff, but also stuff that people want to deprecate.

An example could be old API endpoints only hit by old versions of a mobile app where users may be slow to update. Or a case where only newer clients/instances support modern features and old ones are stuck on a frozen featureset until they cutover.

But active services with no immediately existant alternative may also be legacy. If your auth is behind a disappointing managed service like AWS Cognito, you may consider your entire auth stack legacy while the replacement is still looming in the roadmap down the line. Maybe you can't justify funding to work on a transition just yet, but you already would avoid building on top of the existing tech stack.

TheRoque | 7 hours ago

It's not that old, but it's old enough that it should have gained a bit of traction, it should have been mentioned in more discussions etc. And ultimately adopted more. It's purely a gut feeling though because I didn't run any numbers

SenHeng | 6 hours ago

It may not be old, but it sure hasn’t caught on much after 8 years. I did remember a lot of posts about migrating cloud functions/lambdas to deno initially, but not much since.

I’m taking the stance that no news is bad news here. If it was good, people would be doing Resume Driven Dev with deno and we would be buried in those articles. Alas.

Also it didn't hit 1.0 until 2020 so it's more accurate to say it's 6 years old.

goosejuice | 7 hours ago

> I don't even remember "the bad parts" that Deno tries to solve, were they that bad at all ?

Well node and bun sought to solve the same problems after Deno demonstrated a path. They got to learn from Deno's mistakes as well.

etatester | 5 hours ago

To me Deno died the day it decided to not support npm packages and died again when it started supporting it.

Ironically the reason why I hated it when it was introduced was the reason why they added support for npm (i.e. absolute URLs don't support semver and therefore you will load multiple versions)

nonethewiser | 5 hours ago

Once Deno's direction became clear, success seemed unlikely.

mahboi | an hour ago

In what way does supporting npm packages compromise Deno's design? I don't know a lot about Deno but thought it was more about rewriting in Rust, more batteries included like native TS support, and more secure defaults.

huqedato | 7 hours ago

RIP Deno. Goes into the bin, after Bun.

networked | 7 hours ago

RIP, my favorite JavaScript runtime, and thank you. You were too secure for this world.

What kind of business move is this for Cloudflare? celld is a more complete Cloudflare-at-home runtime than current workerd. What does Cloudflare stand to gain from commodizing Workers?

I'll say that although I'm not really a Cloudflare Workers user, I've been eyeing workerd and celld with interest. The idea of a complete backend in a box appeals to me (see also: PocketBase, Algernon). At the same time, the acquisition means that another company won't acquire Deno for celld.

k9294 | 7 hours ago

To kill celld and potential competitor early? AFAIK, there is no a single Durable Objects alternative at the moment? It's better that way I guess.

barkerja | 6 hours ago

> there is no a single Durable Objects alternative at the moment

If you live in Elixir land, there's this repo from the Phoenix team, which is quite good. It has pluggable storage, and EKV (https://github.com/chrismccord/ekv) is supported as "batteries include" type storage adapter.

https://github.com/phoenixframework/durable_server

ericfr11 | 6 hours ago

Meaning better that there is no alternative?

Jonovono | 6 hours ago

Rivet

elyase | 5 hours ago

Celld seems great, did not even know!
From the Cloudflare blog post, this quote from Kenton Varda (head of Workers):

> "Lock-in" actually hurts us — that's why we went open source If there were truly no escape hatch from Workers, then some of our largest customers would never have signed on with us in the first place.

> [...]

> Ryan and Bert will be leading a new effort to make workerd self-hosting a first-class supported way to build and run apps using the Workers programming model. This will involve merging code and ideas from celld back into workerd. I'm incredibly excited for this work — I will personally be using it to host an instance of Cloudflare OS in my home.

LoganDark | 2 hours ago

Love the transition from being secure on my machine to being secure on somebody else's machine. This offers additional security by making it impossible for me to move the code anywhere else. Which solves the common security problem of me moving my business anywhere else.

agp2572 | 7 hours ago

This shows that there was no money to be made in their business model and they had to sell to make up for the years or losses accumulated.

amber71de | 6 hours ago

Does anyone know how many paying Deploy customers there were? The post only offers migration help to paying customers and gives them six months, which makes me think the number is small enough to hand-hold. Millions of runtime downloads and a few hundred accounts on a paid plan can both be true, and only the second one pays for a team.

rfgplk | 7 hours ago

Sorry, but even factoring in that this acquisition carries over the existing customer base and goodwill, this is still **** (censored because I aim to stay polite). Deno is factually speaking a one to two week project at this point (proven by the numerous JS runtimes already on the market). I genuinely do not see how this makes any sense whatsoever. If Cloudflare was seeking to hire the team behind Deno they could have done it at a fraction of the price paid. This, naturally, assumes they did pay anything and I can't be bothered to look up the exact $$$ amounts.

csiegert | 4 hours ago

I think Deno’s VC money ran out (see the layoffs a few months ago) and Cloudflare offered a stable, well paying job, maybe with stock options.

Just this morning I checked the Deno blog (again like so often in recent weeks) to see if they are still alive. The number of mentions in Hacker News posts and comments was zero in recent weeks. The project was basically dead or abandoned already. Sucks, because I went all-in on Deno.

dpc94 | 7 hours ago

Disappointing news to see it shut down, but maybe the writing was on the wall after they laid off some of their folks.

I've been using deno for years and built some nontrivial services in it. When deno added support for npm packages, the early days were pretty rough. I ran into lots of issues with packages and spent a lot of time reading random github issue threads. It's been pretty smooth sailing for the last year or so though.

At least I can use ai to help migrate off of deno.

https://dbushell.com/2026/03/20/denos-decline-and-layoffs/

ravenstine | 7 hours ago

Man, this year has been nothing but bad news for me. This is disappointing, and really makes me question what is the point if even open source is now this easily enshittified or "killed by [insert big tech co here]." I've spent years now using Deno nearly exclusively for new projects, and saw it as the most sane JS server runtime. This also makes me hesitant to use anything with Ryan Dahl's name on it ever again.
Grats on the bag.

NicoJuicy | 7 hours ago

https://blog.cloudflare.com/deno-joins-cloudflare/

> The Deno team is joining Cloudflare to radically simplify self-hosting Workers and Durable Objects so developers can use the same primitives in more places.

Well, that's pretty big news actually.

gxcsoccer | 7 hours ago

Cloudflare is playing a big game ...

jpmonette | 7 hours ago

huhyyy

randall | 6 hours ago

This is actually awesome news believe it or not. I'm excited b/c i think there's a lot of potential in the world w/ deno's team being on solid footing w/ cloudflare.

I know the runtime is in trouble, but i'm not as worried tbh b/c the principles deno championed are going to keep going.

danw1979 | 6 hours ago

What ? They are literally stopping development in a year.
You think the open source community will be able to continue deno? Did you miss the part where they're stopping development on it?

6thbit | 6 hours ago

Didn’t they have a flashy lawsuit to free the JavaScript trademark? What happens to that now?

No indication cloudflare would pursue that yet that I see.

readyp1 | 4 hours ago

It looks like, after Oracle kept on pushing out the deadline for a certain step in the suit process, the parties are in settlement negotiations now [0]; the motion was granted [1], so we might see more info after October 28th.

[0] https://ttabvue.uspto.gov/ttabvue/v?pno=92086835&pty=CAN&eno... [1] https://ttabvue.uspto.gov/ttabvue/v?pno=92086835&pty=CAN&eno...

askonomm | 3 hours ago

Pretty sure that was just for marketing.

aravindputrevu | 6 hours ago

Last year it was bun, and now it is - Deno!

What's happening to JS platforms? I thought Deno has a much better approach to building a platform.

SenHeng | 6 hours ago

People need to eat and pay rent. Can’t survive on just goodwill.

https://theoatmeal.com/comics/exposure

afavour | 6 hours ago

> What's happening to JS platforms?

They took on VC funding.

hoppp | 6 hours ago

So Cloudflare killed Deno

Its no longer gonna be supported after 1 year

In that case Deno is not joining cloudflare, it's got eaten.

I invested a lot and use deno everywhere. Can't trust anything these days.

Lets fork it into opendeno. I like to have an all-in-one swiss army knife tool.

pier25 | 5 hours ago

> So Cloudflare killed Deno

Uh no. The lack of users killed Deno.

hoppp | 4 hours ago

Platforms like supabase or netlify use deno for serverless functions, so they should have been supporting it more.

pier25 | 3 hours ago

Aren't Supabase or Netlify customers of Deno Deploy?

bicepjai | 6 hours ago

Genuine question. Why are companies buying our runtimes ? What is the advantage ? Maintaining open source and having more adoption in specific softwares like runtimes and programming languages helps keep software more robust and reliable right ? Am I getting something wrong.
In this specific case, it's probably just aqui-hiring. There's a ton of incredible talent at Deno and Cloudflare can pay them a lot more

Also Deno was starting to try to increase revenue with stuff like Deno Deploy. If Deno did succeed, they would be a direct competitor with Cloudflare Workers

With Bun I think it was basically a marketing ploy. To show that it can be developed by AI and still useful

I think in a case like Bun they're also potentially buying the pre-built goodwill associated with the project.

thayne | 5 hours ago

I there was also an acquihire component to bun as well.

Quothling | 5 hours ago

> With Bun I think it was basically a marketing ploy.

I don't know, the vast majority of daily Microsoft Defender offenders I have to wade through, as well as the majority of the intune remidy requests are related to Node being used in various Microsoft applications. The Azure CLI is one of them, but the one which really ranks high on the security risk levels is always something "Agent" or "AI" related folder which I assume are what runs the Copilot and Cowork clients.

I think I had around 800 CVE warnings in relations to Axios in side a Microsoft tool related to AI running node this week, from just 8 devices.

Bun having it's own batteries included is probably a nice benefit to avoid that.

mattvr | 6 hours ago

In this case, they're explicitly not buying the runtime. They're killing the runtime.
Welp. All tech eventually gets bought out by military contractors or grows big enough to become one.

bluegatty | 6 hours ago

Wow. Just about to choose Deno for something. That not only makes me rethink Deno but ... rethink a lot of things ...

DonHopkins | 6 hours ago

Announcing eDon, my rewrite of Deno in Rust!

Edit: Yes, but it's not named after me, which this fork fixes.

It's going to be the first JavaScript runtime to natively support Super Intelligence APIs.

I'm having an LLM replacing all occurrences of "ai" in every API with "si", in the hopes that OpenSI or SpaceXSI will acquihire me.

Deno's already mostly Rust

mattvr | 6 hours ago

Inevitable for a project like this when you take VC money, unfortunately.

afavour | 6 hours ago

I'll sound smug saying it but this is always, always inevitable from the moment Deno took VC investment. Either it was going to be successful enough to take over everything (and it wasn't going to be) or it would end up acquired/shut down.

I know Node is boring but it's not going anywhere.

nullstyle | 6 hours ago

What a shame. Guess me and the clankers will be maintaining a fork now

sholladay | 6 hours ago

I loved early Deno and am sad to see it die. I invested heavily in the Deno ecosystem because of Ry’s initial vision for it.

But I stopped because I saw this coming the moment they changed course and started putting npm compatibility as a priority. Deno’s surface area went from beautifully simple to very bloated. I think they felt the pressure of VC funding and just gave up on rebuilding Node from first principles.

The silver lining is that early Deno was so good that Node copied some of its features. So at least we have a better Node now.

the_gipsy | 6 hours ago

They basically gave up the day they decided to become npm compatible. That was the day Deno died.

shepherdjerred | 6 hours ago

That’s the day I switched to Bun

spankalee | 5 hours ago

Yet Bun has Node compatibility.

Dylan16807 | 3 hours ago

Presumably they like other aspects of Bun, in a world where a clean API is not an option.

tehbeard | 3 hours ago

Probably because node imcompat / fresh start wasn't the only key differentiator for them?? Bun also had/has (in context of a leg up over node and similar to deno):

- typescript support - built in linting - built in package manager command - built in transpiler/bundler

carefulfungi | 5 hours ago

Bun's adoption rate (because of its NPM compatibility) was the forcing function; not VC funding. Deno could pursue a slow-and-steady better-will-win approach vs. Node until another runtime competitor appeared with a more seamless node integration. In fact, the VC funding is what made the slow-but-steady strategy possible in the first place.

afavour | 5 hours ago

Strong disagree. Deno could have been a cheaply run open source project with corporate sponsors and could have pursued the slow and steady approach. There's no reason to feel pressure from competitors unless you want to if you're forging a genuinely new path. "Clean break from Node" was the differentiator. Once they abandoned that the reason for using it went away.

The moment they took on VC funding they had to care about competitors and also had to move away from the framework to things like Deno Deploy in pursuit of money.

genxy | 4 hours ago

I only tangentially followed Deno, but am a proud Deno 1 hoodie-haver!

A compatibility shim sounds like a great community run project while the core team could work on the slow-but-steady w/o concerning the core with too much burden of node compat.

Deno is now a feedstock for future JS runtimes.

carefulfungi | 4 hours ago

I doubt deno could have funded its development purely from sponsorship. And Deploy generated real revenue (on its OEM/b2b side).

Jt is interesting to speculate on what might have been had Deno never been a profit-seeking company. But having worked there, I am reasonably confident in my assessment above.

afavour | 3 hours ago

I agree that should it need to be profit making then what’s e got makes sense. But hey, Node isn’t a profit making enterprise. Deno could have been the same.

an0malous | 3 hours ago

Enshittification is inevitable once a company takes VC funding

hackersnooze1 | 6 hours ago

Gotta say the fate of Deno has been pretty disappointing I had high hopes for it
Can't believe they bought out Vite and now Deno. All our toolchains are getting bought out by military contractors
One step towards a $25K github replacement?

dgellow | 6 hours ago

Congrats to the team! Sad to see deno go away, it’s a really great tool

singularity2015 | 6 hours ago

Deno did bring lot of good ideas and hope some of them will flow into Node, especially full typescript type stripping, package less imports to name a few.

Also worth calling out that if you want to disrupt a major player, you need to be 10x better, not just 2x.

Either way, congrats team. Hope you going on to build something great at Cloudflare.

jppope | 5 hours ago

This is a real bummer. Work never adopted Deno but I love their model, security posture, and the standard library. I've been less interested in typescript recently, but it has turned into the default for frontend.

On the plus side, cloudflare will get access to some fantastic talent, who can hopefully put their effort into building a better web.

sheept | 5 hours ago

I’ve been using Deno’s permission system as a sandboxed replacement for ‘python -c’ for my agents. Hopefully a better supported runtime (in any language) adds a similar permissions system in the near future.

rootnod3 | 5 hours ago

All of this just re-informed my believe to stay with true and tested systems that have survived decades. C if I fell confident and Common Lisp otherwise. Both standardized, have been around for ages, and they don’t disappoint.

I feel bad for anyone that now relies on Deno. And as good as Cloudflare might be for some things, I also feel bad for anyone relying on them.

csiegert | 5 hours ago

I’m disappointed that they discontinue the Deno runtime. It really is a joy to use.

I think they ran out of money and joining Cloudflare was their only remaining option.

yellow_lead | 5 hours ago

Remember "choose boring technology"?

I had to evaluate Deno vs. Bun vs. Node for a project two years ago, and chose Node. I think Deno has good ideas but often times these projects cannot reach escape velocity, especially when they're constrained by VC motives.

bilalq | 5 hours ago

Time and again, staying on the mainstream node/npm stack continues to be the validated choice. I've seen this happen with io.js, bun, and deno. The situation has been similar for yarn/bun and most alternatives on the package manager side.

Of course, that's not to say the work done on these platforms was wasted. The divide around io.js was meaningful to getting things moving faster and change the governance structure. Deno and bun both showcased things Node could be doing better and some of that was folded back in.

And in spite of all those past experiences, I still find myself using pnpm over npm today. I'm sure npm will continue to evolve and eventually the critical features of pnpm will just be part of core npm. But the gap today is massive enough that pnpm over npm feels critical. The disk usage and performance wins are life-changing for daily work and CI flows.

pmkary | 5 hours ago

What is it with everyone buying runtimes? — P.S. Deno always felt like it is going to be abandoned, you can't build your work on this much shaky ground...

wewewedxfgdf | 5 hours ago

Deno should never have been a business - there's no business model.

And worse for Deno - nodejs may not be great but it's good enough.

And may you never have an incumbent competitor that is is "good enough" - it will be your downfall.

AtNightWeCode | 5 hours ago

It was pretty naive to stand in front of that NodeJS train.

fraywing | 4 hours ago

This is mostly to be expected.

After Deno did layoffs we saw a consistent decline in announcements and innovation.

Sad day, but unsurprising.

stillpointlab | 4 hours ago

I'm very sad Deno is going away, even though I've never used it nor did I plan to use it.

It is a bit hypocritical in a sense. Similar to how I was sad that a local restaurant recently closed down. In the past two years I went there maybe three times total. But I just liked having it there as an option.

Deno had a ton of good ideas but I just never felt confident that it would have the lasting power. Some of the early decisions, like their initial refusal to fully support package.json and the npm eco-system, made me unsure of their suitability as the basis for a business.

But I always wanted them to succeed. In the same way I always wanted Heroku to succeed even though I never used their service.

More options are better. But I guess "use it or lose it" applies. Did I dodge a bullet or contribute to the downfall?

oofdere | 4 hours ago

Well this is very stupid. Why not move Deno to be based on workerd or something? or vice versa? throwing it away is such a waste.
Well this sucks. My blog is based on deno as I wasn't a fan of node.js at the time. I guess I'm gonna have to rewrite my blog engine.

drewbitt | 4 hours ago

This is sad. I was a heavy user of Deno, though I recognized its likely downfall when they laid off a large part of their team in the last year.

zergrush | 4 hours ago

never used deno or paid much attention to it despite all the fancy marketing.

i always wondered how they were making money

low_tech_punk | 4 hours ago

anthropic + bun vs cloudflare + deno, could it be counter move for building from agent sandbox that runs on the edge?

melonpan7 | 4 hours ago

Cloudflare really be buying up everything

sixdimensional | 4 hours ago

So the developer tooling consolidation/acquisitions continue... hmm!

- Cursor -> SpaceX

- Astral/uv -> OpenAI

- Stainless -> Anthropic

- Bun -> Anthropic

- Astro.js -> Cloudflare

- Deno -> Cloudflare

- VoidZero (Vite, etc.) -> Cloudflare

- NuxtLabs -> Vercel

- Hugging Face -> NVIDIA

- ... what else?

simantel | 4 hours ago

Shopify bought Remix and Tailwind and hired the maintainer of Preact

letrix | 4 hours ago

TanStack next?

wodenokoto | 3 hours ago

Didn't we use to say that the startup exit strategy was to sell to Yahoo. I guess now a days it is sell to AI

hirako2000 | 3 hours ago

- Warp -> OpenAI

replit is NOT aquired.

- Marimo -> CoreWeave

- Continue -> Cursor (xAI)

Yes open source tooling is gulped by AI companies.

jatins | 3 hours ago

Replit is not acquired by Anthropic

hirako2000 | 2 hours ago

Good catch, no idea why I thought so. I edited that mistake thanks.

kevinfiol | 3 hours ago

Svelte -> Vercel

johnz | 2 hours ago

BetterAuth -> Vercel

mahboi | an hour ago

Scala -> Vertiseit AB this year, I was going to joke about someone acquiring Scala but found out it really happened

GitHub -> Microsoft, or is this too old

raphlinus | 30 minutes ago

Dioxus -> Cognition

collide6 | 4 hours ago

Holy shit, I used to work on the Workers Runtime Team and I'm surprised!

kingcauchy | 4 hours ago

Does Cloudflare already use Deno under the hood then? Like the Anthropic -> Bun aquisition

wiseowise | 4 hours ago

So is dead for all intents and purposes. And this would’ve happened to Bun if it hadn’t found its killer app (Claude Code).

Another reason why standards matter. Think twice before you bet on that VC funded horse, folks.

can yall stop selling out to cloudflare? The continued consolidation of the internet/tech is wild.

stack_framer | 3 hours ago

Wow, so React Native and Deno both effectively have nails in their coffins. I wonder what's next.

brabel | 3 hours ago

What happened to React Native? Is it going to be discontinued as well?? We have quite a few customers using it, so we provide a SDK for it. Could be interesting if we can retire that.

ecares | 3 hours ago

10 things I regret about Deno talk incoming

IshKebab | 3 hours ago

Damn that is a shame. I liked pretty much everything about Deno. Especially great for scripting.

I'll probably move to Rust for scripting I reckon. It's not very mature but hopefully it won't be too much longer.

Fresh was also the best web framework I've used. Oh well.

zengid | 3 hours ago

i guess bun won?

greeniskool | 3 hours ago

I wonder how this will affect Bunny's competitor to Cloudflare Workers, Edge Scripting [1] -- which runs on Deno.

[1] https://bunny.net/docs/scripting/

racl101 | 2 hours ago

uh oh

tietjens | 2 hours ago

Does this mean that celld is dead? No more open source durable objects?

shaky-carrousel | 2 hours ago

Fools... I downloaded it for free...
I was a big fan of deno, so much that I migrated all my cf worker to demo, cause you can run the same engine in there cloud and local/selfhost - perfect no vender lockin(like with cloud flare workers), it's so sad to see it gets shelved.

mysterydip | 2 hours ago

I just learned of Deno yesterday when setting up some software for the first time. I wonder how many applications depend on it behind the scenes?

kaizencode | 2 hours ago

is this a good or a bad news ?

ofirg | 2 hours ago

If your company does not own an ecmascript runtime ngmi

tonymet | 2 hours ago

how about the IP? will the future open source project be DENO or will they have to come up with another permutation.

(I've trademarked ENDO , feel free to DM me for a license)

chrysoprace | 2 hours ago

It's very sad. I was excited about Deno from day one, and I wanted to see it succeed.

Deno's ability to run TypeScript files - stripping types - was arguably implemented in Node because of Deno. The consolidated tooling approach was a good attempt at solving tooling fragmentation that Node suffers from.

I think for Deno to succeed, it would've had to have been under a non-profit and maybe that can still happen.

herrherrmann | 2 hours ago

It would certainly be nice if someone continued the work. But I wouldn’t hold my breath for it. Seems like an unthankful job (although I’m sure many projects using Demo now would be happy if it’s still supported, at least).

makifoxgirl | 2 hours ago

I still remember this cute drawing from years ago outlining the things Ryan regret about Node

https://imgur.com/a/XFAMzOV

Man the "cute girly sketchbook doodle summarizing a programming thing" is a throwback to a bygone era. I saw that and immediately knew "this is from the late 2010s"

I remember early into my first programming job as an intern in 2017 someone shared a very similar looking series of sketches intended to explain git with cats. I didn't understand it at the time, and then years later when I was much more comfortable with git I took a look at it again and the explanations make just as little sense to me now as it did then.

dabinat | an hour ago

We’re in an interesting time for developer tooling. It’s easier than it’s ever been to develop new tools, but harder to monetize or maintain them. We need to figure out what sustainable OSS looks like in the AI age.

255kb | an hour ago

It seems VC money is not really compatible with open source

mahboi | an hour ago

Maybe they all learned their lesson from Docker giving away the entire product for free

galaxyLogic | an hour ago

"entire Deno team is joining Cloudflare .."

Whom did they work for before?

steve_adams_86 | an hour ago

I'm so bummed about this. Deno is by far my favourite JS runtime. I could sense this coming for a while now, but I was hopeful and just waiting to see what happened. Here we are. I'm glad I don't need to get off the runtime immediately. Sad we won't see any innovation like we did in the last 8 years or so.

I hope workerd at least adopts Deno's security mechanisms so it functions as a better sandbox.

One of my favourite projects of 2026 was a configurable LLM harness built around using deno as the runtime. The idea is that the configuration builds a state machine-driven program which is bundled into a binary that can only provide access to the I/O your code explicitly needs. I used it primarily to build interactive programs for colleagues which allow some LLM magic to occur without needing to worry about what they would do with Claude Desktop handling the same data or accessing the same machines and so on. It also allowed for testing local LLMs in deterministic patterns. How do they reason about what to do next when they can evaluate the possible states they can enter, based on the current context? It was really fun. Now I don't really know how I'd rebuild it, knowing I wouldn't use Deno. Maybe that's worth learning anyway.

akagusu | 21 minutes ago

I have 2 questions:

- there are companies offering serverless functions on their platforms, powered by Deno Deploy. Can this acquisition be an attempt to kill competition?

- Cloudflare now owns a huge chunck of JavaScript ecosystem, like Vercel. They are buying like countries that are arming themselves for war. What is the strategy here?