The Secret of Monkey Island: all 13 versions side by side

22 points by HugoDaniel 9 hours ago on lobsters | 3 comments
[■]Versions, in release order · drag one onto the screen to compare

README.TXT

About these screens

Every screen was captured in ScummVM, except the Atari ST monochrome screens, which come from the Hatari emulator. Each capture was scaled to 1600x1200 with nearest-neighbour pixels and 4:3 aspect correction, so every original pixel keeps the shape it had on a period monitor.

The twelve moments are the same in every version, with the same framing, so switching versions changes the machine, not the moment. The PC 16-color screens come from a Spanish copy and the Atari ST mono ones from a French copy; all the others are in English.

Table of contents

Drag a title bar to move a window. Press Esc to go back to the viewer.

ASCII chart · IBM VGA 9x16

Char: Decimal: 0 Hex: 00

PxPlus IBM VGA 9x16 by VileR (int10h.org), CC BY-SA 4.0. Stretched x1.35 here for 4:3, shared under the same licence.

Capture settings

Emulators
ScummVM, and Hatari for the Atari ST mono screens
Output
1600 x 1200 pixels per screen

[X] Nearest-neighbour scaling

[X] 4:3 aspect correction

[X] The same 12 moments in every version

The Mac draws a 640x400 picture inside a 640x480 screen, so it shows black bars. The Hercules picture uses the middle 640 of its 720 columns.

CRT shader · DOSBox Staging

The CRT monitors of DOSBox Staging, ported to WebGL2: its presets for Hyllian's CRT shader, and its own VGA shaders where a screen has few pixels. Each version is drawn from its native pixels on the monitor closest to its own, with a whole number of screen pixels for every scanline where the size allows.

PC, FM Towns
31 kHz VGA monitor. Each of the 200 lines is drawn twice: 400 fine scanlines.
Mac
The same kind of monitor, at 480 lines.
EGA, CGA
The 31 / 15 kHz button swaps the VGA monitor for the card's own 15.7 kHz one: 200 lines.
Amiga, ST, Sega CD
15 kHz monitor or TV, with DOSBox's arcade presets: dark gaps between the 200 lines.
Hercules, ST mono
No mask. Hercules in white, green or amber phosphor.

[X] On in the viewer: the CRT button under the picture, or R

[X] Scanlines need pixels: zoom in where the window is too small

[X] Every setting in the CRT lab, on the menu bar

crt-hyllian and its presets: Copyright (C) 2011-2020 Hyllian, Copyright (C) 2020-2024 The DOSBox Staging Team, MIT. VGA 1080p shaders: Copyright (C) 2020-2024 The DOSBox Staging Team, GNU GPL v2 or later. Curvature and corners from crt-guest-advanced-hd: Copyright (C) 2018-2025 guest(r); its vignette: Copyright (C) 2019-2025 guest(r) and Dr. Venom; GNU GPL v2 or later. The port, crt.js, is shared under the GNU GPL v2 or later; here are all the notices.

Who we are

We are The Paninos off-line: two brothers, and that's the whole team. We made this site, with the help of AI.

We are also remaking Sierra's The Black Cauldron (1986) in Adventure Game Studio, free and non-commercial. Its website opens soon.

Follow us on X · @Paninosoffline

Small print

A fan-made reference. Not affiliated with or endorsed by Lucasfilm Games, LucasArts or Disney.