Who Is Open Source About?

12 points by carlana 12 hours ago on lobsters | 11 comments

Open source is, at least in part, about you, where “you” refers to the user.

Open Source Is Not About “Open Source Is Not About You”

In other words: Rich Hickey was wrong when he wrote “Open Source Is Not About You” and I’m tired of pretending otherwise.

Of course he’s not completely wrong, or his famous post would not have resonated quite so much in the first place. Obnoxious users who demand their personal use-cases be immediately addressed by volunteer maintainers for free should indeed be viewed as the pariahs that they are. Similarly, corporate users who want free support from the community that supplies their infrastructure to lower their costs. As should those who profit from this type of externalization by their own customers.

But the exchange of “open source” (or even “free software”) is not as simple as “I have prepared some software for you, please enjoy it, you have no right to complain”, and maintainers ought to have a precise understanding of the costs and benefits — as well as the ethical implications — of that exchange.

Right now we barely even articulate that the exchange exists, let alone that it establishes a long-term, subtle, and implicit relationship between maintainer and user.

Let’s fix that.

A Brief Aside about Meta-Ethics

When we talk about “obligations” and “rights”, of “shoulds” and “musts”, we are constructing an ethical system. The purpose of such a system is to develop social expectations and social consequences. There is not much use in me telling you that you are transcendentally evil for failing to follow some arbitrary recommendation that I have. But I am implying that I believe there should be consequences for your behavior. I am also implying that there probably already are some consequences, and they’re just not written down anywhere yet.

Therefore, a post like this, where I say that we should view our social obligations in a certain way, that is the beginning of a broader social conversation. I think there should be some consequences, so I am gesturing towards that possibility. Exactly what consequences?

For now, I’m not sure. Let’s figure it out.

What Are We Doing When We Do An Open Source?

Hickey, and his many acolytes in the years since his fateful post, asserts that the process of “open source” goes like this:

  1. Maintainer makes a thing, and makes it available to users as a gift.
    1. Maintainer may “love working with the team”.
    2. Maintainer may be “proud of the work we do”.
  2. Users accept the gift, and extract utility from it.
    1. (Users MUST be grateful for this.)
  3. A tiny fraction of users reciprocally contribute to the thing.
    1. (Maintainers may be grateful for this.)

He makes various oblique references to the specific activities of his company, which does things vaguely related to his projects for money1. These activities are exclusively characterized as for “customers”, however, a subset of the aforementioned users so tiny (“fewer than 1%”) as to nearly be an entirely distinct group.

Breezing past this process in an essay about obnoxious users demanding things they are not entitled to, one might nod along, as this sounds mostly sensible. Giving gifts is nice. I too love working with good teams and taking pride in things.

Examined more closely, however, it starts to logically fall apart. If you have consulting clients and that’s where all of your money is coming from, why are you bothering (as he repeatedly insists) “doing [things] for the community”? What was the point of releasing this code in the first place? You could love working with your team and be proud of the work that you do in a lot of different contexts; why bother implicating this horde of entitled and obnoxious people, if that’s all you’re getting out of it? What’s in it for you?

If we’ve left out something as fundamental as “why is the maintainer doing this”, perhaps this story leaves out some other important bits as well.

Why Are You Doing This?

There are many possible motivations for releasing and maintaining open source software. They are often subtle, often overlapping, and rarely clearly stated. Maintainers are not a monolith and not everyone does it for similar reasons. But let’s review a few reasons that someone might want to contribute.

Reputation

One reason that you might want to release some open source software is advertising. The most common form of this is self-promotion; if you are a visible, prominent contributor to an open source project, it stands to reason that you will have an easier time finding work in the domain of that project.

If you operate a consultancy, as Rich Hickey did at the time of his famous rant, then this reputational currency translates into advertising for your services. It’s a practical demonstration of the skills of your team.

The trade in this benefit is most like the traditional “gift economy” that open source has been compared to. You give the code to your users, which has some value, but the users give you back some reputation, in the form of their attention, their esteem, and possibly even their money if they become customers or employers.

Influence

Infrastructure is the most popular type of open source for a good reason. Programmers working on a problem are often hemmed in by sclerotic architectural choices which prevent them from solving problems in the way that they’d prefer to solve them. Major infrastructural investments are difficult to justify in a planning process, as their benefits are hard to prove. Sometimes the benefits are highly personal; different engineers have different aesthetic preferences about what types of equally-valid solutions they’d prefer to work with.

If you can develop your preferred type of solution and release it as open source, then you can influence how everyone else solves this type of problem. As an individual, such a position of influence can allow you to have some transferable expertise between employers. You know how to use the tool you developed, so you can be very quick and effective with it, and you can shape it to your ongoing taste over time.

If you’re an employer, and you can get everyone else to use your open source thing2, this can reduce both your hiring and training costs. Potential employees can read the code, see that it’s good, and want to work at a place that produces good code like that. They can also read the code and become familiar with it in advance of coming to work for you, which means that you have a ready supply of developers who already know how your internal systems work.

The trade in this benefit is more like “soft power” than a gift economy. You give the code to your users, which has some value, but the users give you back the ability to dictate their technological agenda. You gain both the ability to influence their initial direction, and, as part of ongoing maintenance, to dictate their behavior over time.

Improvement

As an engineer, you might want to improve your own skills. Writing something proprietary and commercial cuts against this in two ways.

First, you will want to build something that already exists within your skill set, so that it will attract commercial interest and actually be competitive. Within the context of a larger team, you will want to personally be able to be immediately effective for similar reasons. But you still need a way to learn new things.

Second, you will want to build something somewhat secretively, so that the value you are producing is captured rather than released to the community. This means that you will be cut off from external sources of expert feedback.

As an organization, you might want to build the skills of your staff in similar ways.

The trade in this benefit is code for knowledge. You release the code or changes, and in return you expect your users to provide you good bug reports, and to induce at least some of them to become co-developers.

Outsourcing

As an engineer, you can only do so much on your own. Perhaps you want to have some influence over your infrastructure so you want to write it, but you also want to have a communal place to keep your infrastructure such that you can make a change to something to suit your needs, but you know that even if you walk away, someone else will maintain that change and keep it working across years or even decades of changes to underlying platforms, hardware, etc.

This sort of communal maintenance effort can be shared among all interested participants; if a thousand companies all need the same tool, if even a few dozen can share it, that reduces even their own load massively, let alone everyone else’s.

The trade in this benefit is more complex, since there’s less symmetry between the main maintainer and peripheral community members who also contribute code. The main maintainer is actually trading a namespace, a central place for people to contribute, coordinate, and release changes, rather than the code. They are a sort of market maker where then all the other contributors trade code for code within that market-ish structure.

In practice, this motivation produces a game theory problem where, when maintenance drops below a critical threshold, it creates a big enough crisis that at least some freeloading stakeholders will be forced to start making contributions.

Ultimately, however, this saves all involved parties a ton on maintenance, more eager volunteers who do not freeload in the first place get all the other benefits mentioned above as well.

A Brief Aside about your Chart of Accounts

Most companies account for open source maintenance work as simple overhead on ongoing projects. Sometimes it’s CapEx, sometimes it’s OpEx, but it’s just “whoever happens to be working on this thing to support whatever random product it’s a part of”.

This type of accounting creates distorting incentives, because it doesn’t recognize all the benefits above. Under such a fiscal regime, ongoing healthy maintenance becomes a ZIRP because when resources are more constrained, this apparent indulgence gets corrected.

The ancillary benefits that open source creates ought to be properly recognized. It shouldn’t just be buried as Wages or IT or whatever. If it’s helping you hire better engineers, some of that expense should be allocated to Recruitment Costs. If it’s materially improving your reputation among your customer base, some of it should go to Goodwill. If it’s getting your product in front of developers who are your customers, it should be in Marketing. Most importantly, if maintenance on an open source project is actually helping you maintain your enterprise-wide platform, it should not be squirreled away in some small team who happened to be the first one to adopt it.3

Exactly how these costs should be allocated and cross-charged to different departments depends heavily upon your organization and your specific chart of accounts. But “whatever, it’s just part of the software product” or “I guess it’s DevRel because the SDK is in there” is guaranteed to have your open source organization destroyed along with all those side-benefits the next time that there’s a cash crunch.

The Things that Aren’t Supposed To Be Benefits

These categories could be made as explicit, rational trade-offs, even if they are often implicit and subtle in practice. They are transactions where the maintainer gets something and the user gets something.

However, not everything that you are getting as a maintainer is something you are actually supposed to use to your own benefit. Being given trust in service of a responsibility is not a transaction.

“Oops, All Root Shells”

Open source code is code. In our modern world of absolutely pathetic sandboxing, installing code from somebody else gives them control over your system, even if it is somewhat indirect.

There is an unwritten rule that if I create an open source library, and you use it, it probably shouldn’t have a backdoor in it that gives me the credentials to your bank account. There is a trust relationship between the user and the maintainer, and here, we see the first obligation that the maintainer has. The maintainer is obligated not to use the user’s computer for their own gain.

This rule might seem obvious and straightforward. It might even seem unfair to you that I call the rule “unwritten”, because the rule is, in fact, written down in a few places: for example, in the npm Acceptable Content Policy, it says right there:

A few examples of unacceptable content:

…

  1. Content containing malicious computer code, such as computer viruses, computer worms, rootkits, back doors, or spyware. This includes content submitted for research purposes. Tools designed and documented explicitly to assist in security research are acceptable, but exploits and malware that use the npm registry as a deployment or delivery vector are not.

I think we can all agree that a script which steals your bank credentials and sends them to me to buy a totally sick jet ski would qualify as “malware”, so clearly that is forbidden.

There is also an enormous gray area here. npm also explicitly allows “Information on how to pay, donate to, and otherwise support Package development”, but then goes on to explicitly forbid “Packages that display ads at runtime, on installation, or at other stages of the software development lifecycle, such as via npm scripts.”4 How are the lines drawn around these gray areas? “npm will continue to apply its judgment when deciding what content is acceptable.”

But also... this is forbidden by npm, not by the transcendental nature of “open source”. I could give away code that displays all kinds of ads to its users as a “gift” on my website. The exact structure of this policy is not uncommon, but it also isn’t exactly the same as other such sites. PyPI, for example, explicitly bans “cryptocurrency mining”, which NPM does not. Is cryptocurrency mining “not open source”? A lot of judgement calls are happening here about what is allowable in these “gifts” that you are giving to your users.

But I digress.

My point is that policy-making around this concept is not clear, there are lots of little disagreements around the edges, but there is a very strong consensus that while the user is giving you their trust here, that is not a trade. The deal is not “you give the user some code, the user gives you unlimited compute and access to all their financial accounts”. The user has made themselves vulnerable to your code on the strength of your reputation.

This creates an obligation for you to not do anything evil with that code, either intentionally or through negligence.

Security Updates Are Just Command And Control In A Funny Hat

All of this is just about the initial download of some code, and that is the way that Rich Hickey describes it, as if you just grabbed some code off a web page and put it in a folder that you like on your desktop. But that is not how open source relationships work today, if indeed it ever was.

The way it works today is that you add a dependency to your pyproject.toml or your package.json or your Cargo.toml and now your users are vulnerable not just to whatever you happened to upload in the first place, but to whoever happens to have your package index credentials.

This creates an obligation to maintain an operational security posture that protects your users from malicious updates.

The Roadmap Is Someone’s Life

Another kind of trust that the user is placing in you is the trust that you are going to have at least some kind of regard for their usage of your software.

In a perfect world, the user’s expectations could be clearly circumscribed. Whatever ongoing maintenance you commit to perform would be encapsulated in clear policies that you’d write up in advance, about exactly what kind of security response policy you have, how you will communicate when you no longer have the resources for maintenance, and so on.

But anyone who has been involved in any project at anything but the most extreme tier of operational maturity knows that 99% of the ecosystem relies on a set of loose conventions around how all that stuff works. We expect that maintainers will generally be around, that they’ll use existing tools like an issue tracker for triaging user bugs, GHSA and CVEs for security reporting, that they will mark the project as “archived” and maybe do a final release before abandoning it, that they will maintain a ChangeLog explaining at least a little bit of what is going on.

Users assume that those conventions will be followed when there are any gaps in explicit policy, or indeed if policy is lacking entirely. This assumption is reasonable, because otherwise nobody could ever use any open source without a stack of service contracts that nobody has any time to write.

The strongest such convention is that an actively maintained program will, at least, more or less keep doing what it does as time goes on. A user who has elected to use a bit of open source software has made themselves vulnerable to changes and breakages in that software by the mere fact of using it. In the time that they have used it and invested in it, they have not invested in:

  • creating alternative software to meet their needs,
  • maintaining data in formats that other software can read, or
  • learning how to use existing alternative software.

This can, and does, go badly wrong, when those expectations are mismatched.

How It Goes Wrong

Let’s say a maintainer creates an open source paint program, OpenPaint.

An artist, known for their unique style of making blended collages, switches from their previous app, ProprietaryPaint, to this new OpenPaint to make these culturally significant works of art. However, the maintainer decides that the ‘blend’ tool is kind of a pain to maintain, and they remove it in OpenPaint 2.

A few months later, the artist’s operating system vendor issues a security update that breaks OpenPaint, because older versions of OpenPaint were unknowingly abusing some platform API.

The maintainer releases a new OpenPaint 2.0.1 that addresses this incompatibility, but doesn’t care about version 1.x any more so they don’t bother to update that one.

This places the artist in an impossible situation. They can stay on an old version of their operating system, putting all their personal data at risk. Or they can upgrade to the new operating system, effectively either cutting off access to their livelihood, or forcing them to change their art style entirely.

Now, proprietary software can place users in similarly untenable positions (and in fact, it is more often proprietary software that does). But does the openness completely remove any obligation for this consideration? Should the OpenPaint team have to at least communicate the reasons for doing this, to give the artist some recourse?5

The only thing that “open source” does is that it allows the artist to pay a prohibitive amount of money to a new maintenance team to create a fork. This is rarely the kind of thing that individuals can manage.

This creates an obligation to at least consider how your users might be relying on you.

This is the most complex obligation of the bunch. Obviously it does not entitle every single user to infinite work from the maintainer, but it also shouldn’t entitle the user to nothing for having trusted these subtle implied claims that the maintainer is making by making their work public.

It is a nuanced and ongoing negotiation and I do not think we have a clear moral intuition about how it should work out. But we do need to figure out a way to work it out.

It also raises a clarifying question.

Why Are We Even Doing This, and Who Are We Doing It For?

People generally like to do things for more than one reason. We live in an economy where people need to make money, but we mostly prefer to make that money doing things that are useful, and that make other people happy.

So, yes, we create open source for self-interested reasons to improve our reputations, to improve our skills, to increase our influence and to share our maintenance burdens. In so doing we take on some level of obligation to not abuse the trust that is placed in us, even if that level of obligation is not clear.

But if we are not doing it to serve those users at least a little bit, then those motivations are going to quickly ring hollow. We will not increase our reputation with a person if we respond to their every request by telling them that we owe them nothing and that their opinions are worthless. We will not gain influence over a community if we ignore their desires.

Many interactions with open source maintainers are unnecessarily adversarial. This is of course partially the fault of those users, who should calibrate their expectations appropriately.

Still: maintainers could do a better job of listening before these interactions become toxic. There’s no reason that “open source users” should be an especially toxic group of people. At this point in history, that group is basically just … people with computers.

It’s like that old truism. If you meet one person who is a jerk to you, that’s their problem. But if everyone you meet, everywhere you go, is constantly abrasive to you and treats you like you’re doing something wrong, maybe it’s time to look inward.

If all open source users are entitled assholes, maybe it’s time to look for a structural problem.

Surprise, It’s About AI Again

Sigh.6

Users hate slop.

I know, dear AI-positive reader, your AI outputs are different from everyone else’s, you aren’t pushing thoughtless slop into your code, just because everyone else is and it is the inevitable terminus of using those tools. You aren’t “lazy vibe coding” with Claude, you’re doing “responsible agentic engineering”, which is different because you’re just built different.

Still, humor me, for a moment. Your users don’t know that. They know what it looks like when products that they like adopt slop. They know that they will start leaking data. Developers know that it will make them personally less secure. They know that they can expect more outages and that your code will inexorably decline in quality.

In other words, your users are going to assume that this means you are violating that final obligation that the software should keep working.

Your users are going to tell you to stop, and they are probably going to get mad. Maybe you, or a plurality of your team, also want to stop, maybe you disagree with them, but in any case you need some way to have that conversation in a way that does not immediately overflow into every adjacent discussion forum. Users need to feel welcome in some space so they can have the discussion in that space, and not explode out into a thousand different group chats and social media threads.

This post was inspired by yet another prominent open source community discourse where a ton of angry users showed up to yell at developers to stop accepting LLM-generated code. I’m not going to link to any of these, because we don’t need any more fuel for the discourse fire. But there is more than one such case and the pattern is becoming familiar.

On social media - usually BlueSky or Mastodon, but sometimes a user group forum - users become aware of some AI-adjacent policy. They show up in a horde to the developer forum or mailing list. They loudly start demanding the project take a hard stand7 against AI. This pressure is simultaneous, but uncoordinated; extremely repetitive, very diverse, often inconsistent, and pretty stressful, especially if you’re a burnt-out maintainer with other things to be doing who may not even like AI yourself in the first place.

Believe me, I get it. It can be very unpleasant to deal with.

Like most problems that AI is causing, though, it’s not really an “AI” problem as much as it is a pre-existing dumpster fire that “AI” is pouring gasoline onto. In this case, an online mob is the language of the unheard8.

If Users Are Mad It’s Probably Already Too Late (But Maybe You Can Get Ready For Next Time)

One day, all of a sudden, you’re getting feedback from a bunch of users that are using inappropriate channels to complain. But did they already have appropriate channels to use?

Did you have a place for people to congregate and discuss your project? To make orderly complaints in a way that will be legible to you? Or do you just have a GitHub Issues page, which non-technical users have no idea how to interact with, and a forum for developers, where users don’t know the norms and any arriving brigade of pissed-off users will be seen as disruptive and inappropriate?

I don’t want to be throwing any stones from within my particular glass house. Setting up such a place has gotten harder over the years. I don’t really have one, either.

Could I have one, though? IRC has been slowly dying, mailing lists are unpopular and present increasingly annoying moderation challenges, forum software is expensive to operate and keep maintained, Discord is a confusing mess and the upshot of all of this is every community needs community management and forum moderation. Which means that for my own small solo projects, I couldn’t possibly have such infrastructure because such infrastructure requires a dedicated second person to maintain it, and until someone volunteers for that, it’s not really feasible. Even for my larger projects you’d be surprised how slim of a skeleton crew we are getting by with, and we definitely don’t have a whole spare maintainer to go manage this, especially as we are under attack from the slopocalypse ourselves.

The nature of open source community is that most communities start too small to need such a thing, grow incrementally until one day they are suddenly way too big and needed one yesterday, and then suddenly they are too small again when interest wanes even a little bit. Even as we need it more and more, building and maintaining community infrastructure remains a challenge.

Even so, having a dedicated place for users — not maintainers — to converse amongst themselves, be an actual community, and present feedback to the developers, is fast becoming a necessary component of a successful community and not a nice-to-have.

In Conclusion

As trying as it can be sometimes, we maintainers all do get something out of open source, and it is good to be honest with your users — and with yourself — exactly what you want to get out of it. In order to know whether the juice is worth the squeeze, we must know both what the juice is, and what the squeeze is.

Part of the metaphorical squeeze is a set of obligations, and those are the most poorly defined of all. We should try to be clear about what those are too. Both about exactly what we believe we are signing up for, and also, about how we are willing to let our users hold us to account for them. Codes of conduct are a start here, but only the absolute barest bare minimum; “do not harass your colleagues or your users” is not a standard of excellence to aspire to, it’s just basic manners.

I can’t tell you exactly what your obligations are, only try to gesture at my idea of the outlines of the fuzzy moral intuition we’ve all been implicitly sharing up until now.

Drawing this line is not just for the benefit of the users, either. Maintainers already feel pressure, we already feel obligations. We resent that feeling of obligation. While there are a diverse array of reasons for that resentment, one big one is that it’s not clear, even to ourselves where the obligations end. Lashing out by saying “I promised nothing and I owe you nothing!” followed by some choice expletives feels cathartic, but it doesn’t really solve the problem, because we clearly don’t really believe that’s where the line is, or we would have already stopped there. We wouldn’t feel the need to say it.

It is going to be a very big collective endeavor to figure out exactly where that line is. The best time to have gotten started on that endeavor was 50 years ago.

But the second best time is today.

Acknowledgments

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